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The Master Necromancer

- Waking up one day in a prison of Vampires and just the barest minimum of memories, Skraal is an apprentice skeleton-mage with a problem. Escaping, he walks right into a conflict between his captors and their enemies. What will he do in this world of Vampires and mages, Werewolves and Elves, without his memory´s to guide him? *Death is nothing to fear, when you live, it doesn’t, when it does, you don’t.* -

Krizantem · Fantasia
Classificações insuficientes
172 Chs

The Master Necromancer - Vol 1 - Chapter 87

Skraal, who saw what Elenie did, showed an intrigued facial expression and smiled as he started thinking.

"She created an origin ability."

Skraal knew of the existence of Origin Ability; it can be said that the spells created by the mage are of origin. His ghoul hunters can be classified as having origin ability.

The difference between spells and origin abilities is, at first glance, not much, but for people who know about these things, it is huge.

First of all, compared to normal mage spells, origin abilities use the understanding of the origin of the mage who created the ability.

The more understanding and power the mage has in the matter of his origin, the more powerful his ability will become.