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The Daig'digaia Saga: Fifty Adventurers Come Together!

Experience a classic JRPG-style adventure like no other, 20 years in the making! Benoit Valmonte, a young Seattleite hoping to make it big in the game industry, purchases a game he has never seen nor heard of before. And once he plays “The Legend of Daig'digaia”, the game in question, he is sucked into another world – specifically, the world of the game itself. His mission is simple: Find fifty adventurers who are coincidentally his classmates, and fight the ultimate threat alongside them. And thus, he can go home safely. But there's more to this mission that he must find out for himself... [Note] If you want to support the author, please buy him a Ko-fi: https://ko-fi.com/moonlightbomber

MoonlightBomber · Jogos
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240 Chs

S6E15: The Forest of Amity / Face-Off

And after ten minutes of walking along the continent, we are now in the Forest of Amity.

"According to our intel, navigating this forest consists of traversing through a confusing maze," Edilbert comments.

Yup, I called it.

Some forests in RPGs are prime locations for players to get lost, and I, unfortunately, am one of those affected players.

In fact, "infinite loop"-type dungeons are some of the cheapest ways dungeon designers can offer a semblance of challenge to the players.

Just copy and paste the same map, apply some programming to indicate if the way to go is right or wrong, and you're done.

And I, an avid RPG fan, have to swallow those bitter pills.

Edilbert continues, "And fortunately, our drones have already done their reconnaissance work ahead of us, and they provided the solution to navigating this entire forest. So then… Valmonte. You are the leader, and thus I entrust the actual navigation to you and your chosen raiding party."

"Much appreciated."

***