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Spellcrafter's Demise

A/N: The first 50 or so chapters have a comedic focus and are setup for the following plot. They are fun and introduce a lot of important characters, but don't be scared off by the lacking early plot. All of the setup and worldbuilding will be worth it. Hitching a ride with a summoned demon, Edol finds himself in a magical new world. Unfortunately for the young man, his dreams of discovering and exploring magic are quickly interrupted. This new world... knows nothing like a summoning spell. The few powers with previous information about the easily weaponizable spell quickly try to stifle the news of its existence. The moment Glory, the strongest Empire on the Eastern Continent, catches wind of the summoning spell, they move quickly. There is finally a way for them to conquer not only the continent they reside on, but also a method to travel over to sea to claim the land of other countries. ... And if they want to acquire this new spell, who better to search for than the one summoned by it in the first place?

OakFlame · Fantasia
Classificações insuficientes
193 Chs

Returning To The Tomb

The next morning, Edol, Tori, and Pierre were preparing to head back into the relic tomb. The previous day they gathered everything they wanted to bring in to the trapped team. 

Edol was excited to return. He had made good progress on deciphering a few of the symbols on the pillars, and he was looking forward to seeing what the other group thought of his work.

Just like a week ago, though, they noticed something off about the city as they approached.

Smoke was in the sky once again, albeit much less than the previous time. 

The roads also seemed to be a bit more empty than usual. The team decided to stop for some food before entering the tomb, but the closer they got to the trade district, the fewer people they saw milling around, and the more guards that were present. 

"This is where the smoke is coming from too… it looks like the cult might've struck again."