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Reborn as a powerful puppeteer

The main character, Seiki, was transported to another world with a special ability, but initially intended to live a normal life. However, his intentions change as he begins to gradually uncover a harsh realization.

DaoistD12Ix9 · Fantasia
Classificações insuficientes
14 Chs

CHAPTER 4: THE LUSTFUL INTERROGATION

As Seiki makes his way through the forest, he encounters the elderly man driving a carriage heading towards Shiva Kingdom. The elderly man, Simon, is transporting flour from Nirvana, a small nation located in the western region of the Azura Empire towards Shiva kingdom. When Seiki asks Simon to give him a trip to Shiva Kingdom, Simon inquires as to what Seiki needs from the kingdom, Seiki expresses to the elderly man his desire to join the Heroes Academy. Simon also talks about the identity card he needs to get into the kingdom. When Seiki asks the elderly guy for assistance, Simon refuses. Seiki instantly uses his unique skill, "puppet manipulation," he launch a mana-created string in the direction of the elderly man's head. The elderly man is then deceived without him knowing it. The puppet manipulation skill is quite different from his ultimate skill "the god puppeteer", for he can only employ the unique skill "puppet manipulation" on a low-spirited and low-level opponent. Even though his target is still alive, Seiki manipulates them against their will by launching forth a string, attaching it to their central nervous system. Later, the elderly man allowed Seiki to accompany him on his journey into the Shiva kingdom. Simon informs Seiki that the entrance guards are very strict and he will have difficulty getting inside the kingdom. Despite this, they continue their journey towards the Shiva Kingdom. Upon reaching the large gate, Seiki approaches the two knights guarding the entrance and begs them to help him get inside the gate. One of the knights grabs onto Seiki and throws him towards the carriage. Seiki decides to use his unique skill, "puppet manipulation," which he had previously demonstrated on Simon. He begs for forgiveness from the guards and explains his desire to become a hero to honor his late father's wish. The guards, initially unsure, eventually allow Seiki to enter. Simon and Seiki go their separate ways once they reach the kingdom. Seiki then makes the decision to work for the Adventurers Guild, but he must first figure out how to obtain an identity card. As evening descends, Seiki spots a brothel that appears to be a suitable place to obtain information. When Seiki walks inside, he calls for a stunning prostitute who is a demihuman—a female who is half human and half fox. The girl is then offered a unique treatment by Seiki in exchange for 100 silver coins. The girl then agrees and the two of them head towards the VIP room in the back of the brothel. Seiki fights fiercely, and while the girl moans loudly, he attacks her nonstop, choking her and placing her on a different position until Seiki pushes the female fox to her climax. Seiki satisfied the female fox during their violent combat on the bed. In addition, Seiki requests knowledge on the kingdom in exchange for one hundred silver coins. The prostitute then informs Seiki that the kingdom is preparing for the impending battle with monsters. (Ten years ago a massive gate with a design resembles a big skull, sprang out of nowhere in the continent's western region. The enormous gate opened as they were investigating. Monsters appeared, including a powerful goblin, a catastrophic orc and his minions, an elder lich and its undead summons, undead knight skeletons, undead wyverns, and the commander of the demon king's army, "Abaddon," one of the demon lord's most trusted generals. A huge sword known as the "abyssal sword" was held by a dark knight riding an undead horse covered in a black, menacing aura. The blade's curse skill, "doom," seals away the enemy's power for an indefinite period of time. The demon general and his undead army obviously underestimated the power of a human. The combat went disastrous as commander Tomoyoki and his captain killed most of their foes, forcing the demon lord's general to flee). Suddenly when the fox girl reaches her second climax, the story ends, and Seiki inquires about how to apply to the Heroes Academy. The fox replied that in order to join the Heroes Academy, one must possess an identity card and be strong and capable. Luckily, the fox girl knew how to obtain one. She told Seiki that he could find the office of a old fox woman named "Linda" in the royal capital of the kingdom. Linda is one of the three trusted secretaries of the king. 

When morning arrives, Seiki chooses to head to the secretary's office. However, a knight is stationed to guard the office of the secretary, so Seiki uses his unique skill, "puppet manipulation," to control the knight. Seiki was allowed inside by the knight and discovered "Linda," an elderly fox lady. Seiki asked Linda right away how to get a new identification card because he had misplaced his old one. Linda told Seiki that he is a powerful guy with a body that can make a lady like her happy and satisfied, (while staring at him from head to foot.) Seiki removes the old lady's dress without hesitation and uncovers her enormous mountain, and he starts to appease the old fox lady until she reach her climax. Afterwards, as a token of appreciation, the elderly fox lady gave him his own identification card. Seiki is so thrilled and afterwards he immediately considers a location to stay. As he is leaving the secretary's office Seiki then ask the guard which guild is the strongest in the kingdom, since he remembers that most of the adventuring guilds in the region are also giving away free rooms to their members. Seiki is politely informed by the guard that the kingdom is home to five guilds: the Blue Raven, Silver Lotus, Revenant, Ravager, and Golden Echelon. The Golden Echelon is said to be the strongest, but the guard advises Seiki that it would be better for him to join a lesser-known guild instead, since the Golden Echelon is a guild home for the best adventurers in the Kingdom. Seiki expresses gratitude to the guard for sharing the information. Seiki decides to become a member of the Blue Raven's guild, which is not very well-known. When he enters the guild, Arthos, the leader of the guild, warmly greets him together with his secretary. Arthos, a former adventurer, was famous for his impenetrable defense and his ultimate skill, the "war cry." This skill enhances both the offensive and defensive abilities of the users' allied forces. Secretary Rika leads Seiki to the accomodation area and informs him that they need to evaluate his abilities. Seiki obediently follows her, and she reveals a white magical ball used to measure an adventurer's power and mana capacity. Seiki quickly lowers his spiritual energy, known as "reiki," to avoid attracting unwanted attention. Reiki can only be harnessed by those with a specific lineage and it enhances the human body's capabilities. With his current power level of 35, Seiki is regarded as a rank B adventurer. After receiving congratulations from the secretary, Seiki is given a silver badge that designates him as a rank B adventurer. Seiki expresses his need for money and asks if he can now accept a request. In response, Rika assigns Seiki a "B rank mission" which involves protecting miners during ore collection and assisting other B rank adventurers in clearing a mid-level dungeon. Seiki then sprints to the northern section of the country, where the dungeon was currently located. Then, upon his arrival, he is welcomed by other B-rank adventures. Silvia, the sister of well-known S-rank adventurer and captain of kingdoms second division Efrim—a demihuman who's race is commonly known as elf—is the first to greet him, Silvia is a specialist in magic healing. Ark, captain of their party, was the next to greet him. Ark is a front-line warrior who excels at defense—a "tank". Ark looks up to their guild leader, Arthos, emulating his speech and buying his belongings in order to look more likely his childhood hero. Alfred, the loyal knight who protects Silvia, is the last person to greet him. Their party immediately ventures into the dungeon, unaware of the dangers that lies ahead. 

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