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Project Overworld

October 12, 2032, the game "Project Overworld" would release its first server to the public. Developed by the company "Advanced Simulations", this game aims to exploit the technologies behind virtual reality devices in order to simulate an entire universe. The players would all spawn on the same planet and try to survive with or against other players while building up stocks of resources and defenses. Eventually, they would be able to progress and exploit different resources to create technologies ranging from simple wooden spears to actual space rockets.

Cinerath · Jogos
Classificações insuficientes
136 Chs

Daily life within Spacol

For the following weeks, Keith made sure to be there for the new recruits, monitoring their actions from afar. However, he slowly realized after a few weeks that it was useless for him to constantly check their progress.

They were doing really good on their own and most of their questions were more related to the disposition of his base instead of how they should be accomplishing a specific result. They were surprisingly autonomous, although a bit on the slow side regarding his own standards.

Since they were doing so well, Keith started focusing on his own projects for the time being. To kick things off, he extended his spatial room by twice its original size so he could fit another launching pad into it. His crewmates would be testing their own designs onto the first one, so it was more than necessary for him to have an additional one ready for his own purposes.