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Part-time Boss

The Princess locked up in the Evil Dragon's home is just like a yacht owned by a tycoon – it's not so much about whether it's used, but that you can't be without one. Ideally, it comes with a few bounty quests; the higher the level, the better. If there's a dragon-slaying quest, even better – that's the kind of prestige we're talking about. If you don't have a Princess in your lair cursing you to hell every day, you'd be too embarrassed to even say hello to other Evil Dragons. What, the King sent Adventurers to gang up on me? Hahaha, I, the grand Level 80 Black Dragon Lord, a world-class BOSS, how could I possibly care about a bunch of Adventurers. What! The Adventurers have already reached outside the dungeon? All of them are maxed-out big shots, and there are two heroes leading the charge! And the leader is a Dragon Slaying Swordsman! I'm done for, now what to do… Heroes and villains, black dragons and mortals, the formidable BOSS of the game world and the insignificant streamer of reality. This is a story about a Black Dragon BOSS player.

Treasured Moonlight · Jogos
Classificações insuficientes
564 Chs

Chapter 189: Destruction Descends from the Skies

Wang Xuan indeed had reason to be excited.

As the game master, the administrator, and the controller of the story, his biggest headache was his near-total lack of control over the game's storyline.

All story developments were completely left to the original script provided to the system and the system's automatic correction function.

With the system's oversight, the story should have been able to follow its predetermined course.

However, the influx of a significant number of players brought countless uncertainties to the game, which, while generating astonishing revenue for the game company, also made controlling the overall narrative increasingly difficult.

The more players gathered, the less controllable the situation became, especially in such grand battles between the Alliance and the Horde, where players, nearly one-third among tens of thousands, especially Adventurers acting as a sort of 'fourth calamity,' were a disaster for narrative control.