It has been a week of in-game time since we started our hunt at the Graveyard of Vengeful howl, and I had only managed to refine about 270 monster souls. The quest was much harder than it seemed on the surface.
Not to mention, unlike the abyss, players here exhausted their health and mana pretty fast, and the recovery rate was really slow. The low-grade potions had a cooldown too. So we had to take breaks in between for everyone to recover their spirits.
The one who was most affected by this was Gomchul. He was tanking at the front since the best that Drew was able to do was to take a single hit. Gomchul got tired really fast as he was practically the lowest level here if we didn't count the anomaly called Drew.