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Master of none

Everyone has a system they just need to meet hidden conditions to unlock it. A blacksmith system may unlock after a human walks by a forge. A master mage may unlock a system after attempting to control the mana in their body. Even something as simple as kicking a rock at a bucket can unlock the marksman system a unique system allowing for perfect accuracy. But what happens when someone reaches the age of fifteen and hasn’t unlocked their system? Walker is about to find out, time is ticking and he doesn’t want to live out his life as an ordinary human; he has dreams you know! ****** My first ever story please leave plenty of comments so I can adapt and learn as I write The first chapters may be shorter but the length is improving as I write. Editing is in progress To see recent updates remember to clear que regularly

1King_Rep1 · Fantasia
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2373 Chs

706. Portable Forge

'Portable forge- 30 mana cost per use

The user of this skill has learned a great deal of forging and requires a forge anywhere and anytime. The portable forge skill is a high tier skill learned specifically by forge masters. The user has the ability to furnish and store forging tools bound to this skill. The user must have all tools and requirements filled to use this skill. When the requirements are met the user can pay a portion of mana to influence space and pull the forge tools and facilities from a different pocket of space to their current location. 

Requirements for use:

Anvil

Large furnace

Fifty unique forging tools

Fuel (coal, wood, mana crystal, etc.)

Oil barrel

Water barrel

Sharpening stones

Stone flooring 

Covered pergola roofing

Work table (stone or wood)