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Level UP Hero

In a world where the gods gift a chosen few with great powers, Sam Shepard could be counted among the weakest of the weak. His crappy healing ability can’t even cure minor injuries without having to drain Sam’s own life force to do it. Hero society doesn't think Sam's useful, and after failing to heal those he was tasked to save, Sam couldn't help but agree. But it turns out that giving up the hero's life isn’t easy. Not when one’s caught in the machinations of the gods themselves. After Sam gets pulled into rescuing the hero Thunder, he inherits a strange ability from her: the training system that taught Thunder how to become a top hero. Triple-A apparently holds the secret to leveling up one's power, a feat previously thought to be impossible. Not that it'll be easy to achieve... A series of challenging missions and the occasional hero lesson from the system’s creator guarantee a lot of cuts and bruises in Sam's immediate future. But at least he finally gets the chance to go from zero to hero. Oh, yeah, there are also ghastly horrors and megalomaniac supervillains to contend with on Sam’s path to becoming the symbol of hope that humanity needs.

G.D. Cruz · Fantasia
Classificações insuficientes
200 Chs

Healers on a Battlefield Equals Victory

Sam wasn’t a huge fan of the Fates. These ambiguous trio of goddesses who’d thrown him into one ginormous mess after another since he’d become an Argonaut. Sam particularly didn’t like them for saddling him with the back-breaking responsibility of a great prophecy. The one that foretold the rise of the Gigantes and the ending of the world, which the Fates, through their handmaiden Farsight, claimed only Sam could prevent. “If the Healing Hand gathers the blessed to face the World and finish the Quest… Champions might rise to answer the call or to fear and pain mankind shall fall…”

“Being chosen by the Fates isn’t all it’s cracked up to be,” he reasoned.