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I Just Want Players to Save Money, They Insist on Giving Me!

Ke Jin transmigrated into an era where gaming was in utter chaos. Everyone here deeply believed in the notion of buying happiness with money, as game companies ran wild with various schemes to trick and force players to spend. As a game enthusiast from his past life, Ke Jin felt like he was in a world without sunlight. Luckily, he obtained the Free Game Production System! Players could get the ultimate reward of the "Complete Collection of All Game Design Schemes" without spending a single cent! Not spending money? How hard could that be? Heap on the benefits! Give away 50 consecutive draws during the summer heatwave! Give away 100 draws on the second day after the server opens! Due to the game reaching 50 daily active users, we are issuing a cool skin set originally priced at 999! The planner's niece just turned 17 years and three months plus 7 days old, so we're giving away 50,000 crystals! My sincerity is almost flooding the players. Surely nobody will spend now, right? Secretary: Mr. Ke, good news! Our newly launched game has just reached over a hundred million in daily transaction volume on its first day! Ke Jin: Huh? How is that good news... No, what about the other game? The one where we give full 100-99 discount vouchers upon starting, isn't its sales terrible? Looking puzzled, the secretary said while anticipating the boss's reaction: They've been shouting things like 'what a conscientious company' and 'if we don't spend, they'll go bankrupt,' so they just topped up. That game sold a whopping one hundred million copies globally. Congratulations on making a billion! "......" At 3:30 a.m., lying in bed, Ke Jin was wide awake, unable to sleep. He posted a status: Please, I beg you, stop spending. You guys are really making it hard for me... Player: Understood, Mr. Ke is hinting life is hard, brothers, let's step up! Charge it!

Chen Tang Resting on the Moon · Urbano
Classificações insuficientes
803 Chs

Chapter 136: The Troops Have Yet to Move, but the Game is Already Afoot! The Frenzied Pre-Match Jockeying of Chinese and Korean Players!_1

During the 15 days of the preliminary selection competition, in order to make the competition system more orthodox, it also set a good example for other manufacturers in the industry.

Ke Jin, with his "God's Hand," directly established competition regions for both China and Korea.

They were named NBPL and NCK (with PL and CK referring to the abbreviations of the competition regions, and the preceding NB or N representing the English abbreviation of "Eternity").

Although on Earth, the division of labor for major game events has become quite clear, and the mechanisms are incredibly mature.

It was still a first on Blue Star.

The move by the top player to divide the game into different regions was an eye-opener for all the major manufacturers who came to see if they could learn something.

As the senior executives of the major manufacturers discussed the mechanism, they became more and more excited.