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GHABE: The Defiant Soul of Akhrat

In a remote city at the foot of Mount Severu, an epic tale unfolds amidst the harsh daily life. Rayn, a homeless youth surviving in the dark alleys of the city, clutches an ancient relic that alters his destiny. In a world where humans and supernatural forces collide, Rayn and Saithe Kein Arukh, the spirit within the relic, become inseparable allies in the battle against darkness. Amidst the terrifying conflict between humans and demons, Rayn and Arukh face various challenges and uncover profound secrets. Full of thrilling action, mysterious magi, and epic battles. "GHABE: Ths Defiant Soul of Afkrat" is a captivating journey into a dark mystical realm, where only extraordinary courage and determination will master the unexpected power.

Ztorie · Fantasia
Classificações insuficientes
7 Chs

Prologue: Universe's Concept

The human soul is separated from the body when the body, which houses the soul, loses its ability to maintain the functions of its cells, tissues, and organs, ultimately leading to the loss of the ability to sustain life.

While this fact is generally understood and believed by humans as an explanation for death, what awaits humans after death remains a great mystery in their lives. Some people believe that after death, humans will disappear along with their bodies, which will decay in the earth's belly. However, others believe that life will continue into a different realm, one far different from what humans imagine.

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The universe divides its existence into three distinct realms, including:

[Realm of Fanna], the physical realm where humans and various races of living creatures reside. As far as it is known and explored, there are four major continents inhabited with evolving civilizations.

The world (Realm of Fanna) essentially consists of vast terrains and extensive bodies of water as far as the eye can see.

The four continents include:

1. The northern continent of Lorr.

2. The southern continent of Dull.

3. The western continent of Lonn.

4. The eastern continent of Wettan.

These four continents host diverse civilizations based on the creatures inhabiting each region. In addition to these four continents, there is another mysterious continent located between the four major continents, but it is separated by vast and challenging bodies of water.

The mysterious continent located in the midst of Fanna is the only land in this physical realm whose inhabitants remain unknown. However, some believe it is highly improbable that the continent can be inhabited, primarily due to its geological conditions, which are unsuitable for living creatures.

This continent is situated at the "center" of the world and features extreme natural conditions. It is surrounded by treacherous waters that function as a protective barrier, making it nearly impossible to reach from the outside world.

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Moving on,

[Realm of Akhrat], unlike Fanna, is the place where the souls of living creatures, once they have passed away, find shelter. Akhrat is essentially a dimension that is vast and considered to have no boundaries.

However, Akhrat is divided into three main parts, which include:

1. Timb (Realm of Judgment), where the souls that have passed away are directed. Timb is also known as the dwelling of the Universe since it is the only place where the Universe manifests itself along with the Algaja, who act as its law enforcers.

2. Svargia (Realm of Happiness and Peace), also known as the happiest place in Akhrat. Only the purest souls have the privilege of residing in this realm. Once a soul is in Svargia, it forgets the bitterness or sorrow it experienced in the Fanna realm and only experiences eternal happiness and peace.

3. Narrkh (Realm of Suffering and Misery), an area that might be better described as a prison. This is where the impure souls, whose actions in life were laden with wrongdoing, are meant to receive the punishment for their deeds. Souls in Narrkh suffer eternally and endure misery. Not a few souls in Narrkh become so dark and wicked that they harbor immense grudges against the Universe.

However, this is not an issue because Narrkh is also an impenetrable fortress guarded by thousands of Algaja to ensure that no soul can escape from this prison realm.

These three realms are interrelated, forming a division of territories within Akhrat.

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Note for readers:

Several existences exist in the world of Ghabe:

1. The Universe, the origin of life and the regulator of all life's processes.

2. Algaja, beings created from the embodiment of "absolute obedience." Algaja continuously serve all the commands of the Universe until the end of the cycle of life.

3. Saithe, malevolent beings that oppose the Universe. These entities are born from the souls of living creatures originating from the Realm of Fanna, who refuse to cross over to Akhrat after their death and instead return to the Realm of Fanna, manifesting as the embodiment of negative energy from a soul.

4. Creatures of Fanna, life forms found in the Realm of Fanna. They are divided into various species and have an equal standing. Humans, animals, plants, and other races in this world are all equal, as they all possess souls, granting them the right to cross over to Akhrat when death befalls them.

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The souls of deceased living creatures first arrive in the Realm of Timb, where they will face a judgment. In this realm, living creatures are judged by the Universe to account for all their actions during their lives. The Universe's verdict determines the fate of these souls: eternal bliss in Svargia or endless misery in Narrkh.

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And finally,

[Realm of the Third], a realm of which no existence knows its nature except for the Universe itself. This realm exists at the boundary between the dimensions of the Realm of Fanna and the Realm of Akhrat. The Universe created the Third Realm for a purpose that remains unexplained to this day, and it will forever remain the Universe's secret until the end of the cycle of life.

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All these realms exist after the Universe created the world, which is the origin of the existence of all the worlds that exist today.

The Universe also acts as the judge in the judgment that occurs in Timb. No sin or virtue of living creatures escapes its judgment. Standing alongside are the Algaja who unfailingly enforce all the laws.

In the judgment in Akhrat, it is clear that not all souls can accept the judgment of the Universe. In fact, many souls turn against the fairness of the Universe and become its adversaries.

These are the souls that refuse to be separated into eternal rest and choose to remain in Fanna. They escape Akhrat by forcibly re-entering the realm of life.

Those who flee and defy the Universe are called Saithe, rebels against the will of the Universe.

Saithe who successfully escape from Akhrat will arrive in Fanna by crossing the boundary between the two dimensions. There is a bridge in that place, a crossing between two dimensional realms, Fanna and Akhrat.

The bridge possesses an energy field with extremely high pressure, making it very difficult to cross. Only Saithe with high existential energy can penetrate it and truly return to Fanna, the realm of life where they once were humans.

Saithe who successfully cross will lose a great deal of existential energy that supports their souls. This makes them extremely vulnerable once they are back in the Fanna realm for the second time.

Saithe are originally non-physical beings, so they only possess an astral form that is intangible.

Furthermore, in the laws governing each realm, ephemeral beings will not last long in the physical realm or Fanna. Whether they like it or not, these Saithe must find a body (vessel) to protect their soul's existence.

Saithe make use of objects they desire in the Fanna realm as places for their embodiment.

Saithe are driven by ambition to attain their second life by using these objects as substitutes for the physical bodies that maintain their astral form.

The objects inhabited by Saithe will have powers in accordance with the abilities of the Saithe residing within, making them objects that wait to meet their owners, becoming Saithe Weapons.

Saithe patiently await when humans discover them and begin to seek their assistance, whether as lucky charms or even as the most deadly weapons in battles.

Until, when humans have become entirely dependent on Saithe, they gradually fall under their dominion and are taken over by Saithe, bringing about the "rebirth" of the Saithe.

Welcome to the World of Ghabe!

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