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Dungeon Master : Tale of a Monster

Dungeon Ascension is a deadly event that happen in this world. tower like structure filled with death and confusion emerge from below the ground, that when left alone will throw out monsters of disaster. Argholas, is a soul blessed by Mother of Dungeon. he is granted a new dungeon of his own and tasked to build his dungeon as tall as he can. but can he do it? will he create chaos and disasters? or he will be the salvation for the planet?

Northsouth · Fantasia
Classificações insuficientes
121 Chs

chapter 32

2 years later.

Argholas is silently meditating in his room.

back then for a month Argholas has been waiting for new challenger but there is no one to come. Argholas is already on his dungeon gate to go out and kidnap human again until he realized that too many creature is bad for his dungeon.

for now he have almost two hundred Dwellers and he already see some of them roaming aimlessly in his dungeon. not hiding to ambush, not waiting for prey. just walking.

Argholas has been thinking of some plan to keep his Dwellers active and trained, but he need to wait for sometime because he is broke.

and if he decided to kidnap more human and nobody can save them, he will just add more free Dwellers without enough room for them to grow.

with that understanding, Argholas decide to wait in his tower calmly. spending his time walking around aimlessly hoping to bump into his Resources Site, or to his Lair enjoying the nice sky and nice view.

after a month of wasting time doing nothing that is really productive, Argholas decide to just meditate. he asked Dungeon Core to wake him when challenger is appear near his tower or if they find the site.

under meditation, Argholas kind of forget about time. he engrossing himself into gathering more magic power for his dungeon.

fortunately he already have one of the site active, which is Obelisk of Magic. it help him to steal magic power in the outside world, make it easier for Argholas to absorb more magic power.

the magic power now feel like a cloud. it is soft and made of tiny little particles. it can easily be redirected as long as you know how to do it. it is colorless but also glimmer at the same time.

it can change its properties to any form, become anything as long as the one who wield it know how to do it. Argholas himself is unable to change the mana property. it is like a wall is blocking him from that knowledge and no matter what he do he cannot find it.

but pure mana is not harmless. pure mana is chaotic by nature. it is unstable and tend to change anytime it can. so Argholas wielding pure mana doesn't mean he is weak. instead he is like having a hard mode in game, challenging himself with problem beyond his realm way before he can understand it.

without he realized two years have passed.

Argholas know he have accumulated quite a lot of magic power but when he remember how boring being awake when there is no challenger, he decide to keep on meditating. he doesn't even check on how much he have accumulated. he just entertain himself by gathering more magic power while doing little experiment from time to time.

finally Argholas feel that he have accumulated enough and get out of his meditating pose.

when he open his eyes, his body is covered in dust. he is like an old statue that suddenly awaken. Argholas shake his body a bit and by using magic, dusted himself clean. then he notice something.

his body is glowing. or it is more accurate to say his scales is glowing. it glow in dark blue light along with his scale that also turn dark blue.

"wow this is new" Argholas said to himself.

aside from his dark blue scale, Argholas also grow in height. he is now approximately three and half meter tall.

Argholas horn also grow a bit. his curved horn now have a small branch along its curve. his horn kinda look like deer antlers now.

done checking on himself, Argholas command Dungeon Core to show him his dungeon status.

[

dungeon name : The Lost World - Earth

total dungeon floor : 1

- Ruined Metropolis : Zandana (1)

dungeon dwellers :

- deformed mutants

- evil Spirits

Dungeon Magic Power : 103.040 (+6/day)

Dungeon Resource :

- Hut of Worker (unfounded)

- Small Obelisk of Magic (unprotected)

Dungeon Treasure :

- Door to Door

- Vendeta Mask

- Vitaci-minus

- Biotech Eye of Reveal

Dungeon Energy type : Pure Magic

]

Nodding in satisfaction and frown in annoyance, Argholas is glad that his dungeon is growing good. now he have enough to commence his plan.

commanding Dungeon Core to show him list of Dwellers, Argholas begin to scroll and read carefully until he found the perfect new Dwellers for his dungeon.

"dungeon dwellers confirmed

generating dwellers, Banished Outlaw (elf) "

on the distance away, a group of elf people wearing wear down clothing appear in the dungeon. they all look confused and afraid, as if they are being chased by something and worry that something will reach them soon.

then another notification is ringing from Dungeon Core.

"Notification!

you have reach the limit of Dwellers type for this floor.

please raise another floor and put your new Dwellers in the next floor. "

wow a limit? this is new.

"Notification!

due to choosing intelligence race as dwellers, Dungeon Boss is allowed to set the goals for his Dwellers.

Dwellers will also demand something from Dungeon Boss. if demand is not met, they will rebel and try to take down the dungeon. "

[

set new goals for - Banished Outlaw (elf)

-

]

goals? is that like their target in life? like what must they chase after as their dream? that is easy.

[

set new goals for - Banished Outlaw (elf)

- fight and kill Deformed Mutant and Evil Spirits

]

this is Argholas plan to make his Dwellers grow.

his early dwellers is a monster without a challenge. they just live and wait for prey. but what prey? the dungeon is lack of challenger that waiting to ambush begin to sound stupid.

but now, Deformed Mutant and Evil Spirits have new target. that is the elf.

while Elf is set as prey, they are not in any way weak. instead they are very smart and cunning, a frontal attack is useless against them. they will also hunt down the mutant and spirit, to make the two Dwellers feel threatened and begin to defend themselves.

in short, Argholas create an ecosystem in his dungeon.

[

Dwellers - Banished Outlaw (elf) have made their demand!

- provide forest to grow fruit to eat and high place to live

]