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Why am I not an S-Class yet?

Two weeks after it was released,"leading the land" successfully reached the third place on the mobile game best selling leaderboard, while "history of the heroes of the Three Kingdoms" kept falling and finally stopped at 12th place.

Although the ranking of "leading land" did not continue to rise after that, it was not easy for a SLG game to climb to this position.

Obviously,"leading the land" was far from being a perfect game. As a SLG game, its biggest problem was that it was too difficult to get the hang of it, and it was too slow to get popular. Most players would only experience its fun after playing for two or three weeks and entering the state war stage. It would take a few months to fully understand it, which was obviously out of place in the fast-food gaming environment.

It was possible that at the novice stage, 80 to 90% of the players would be dissuaded and would not be able to experience its true fun.