After working with Thunderbolt entertainment for a week on the Abstergo project, Lin Mu felt that his work had been a little confusing.
It was different from what he had imagined ...
As an independent game designer, Lin Mu had to work like a dog every day when he was making a VR game like the magnificent Tang. Many plans were finalized and overturned, and changes were made over and over again. The game process took a long time to plan, not to mention the more complicated post-production work such as the wrangling of art resources and the improvement of the game's functions.
Lin Mu thought that Chen Mo would have had a harder time making top VR games like the mysterious seas and end of the United States
Just like the script of "doomsday of the United States", such a wonderful plot could not be produced in a few days. It must have been modified countless times, combined with many people's opinions, and revised repeatedly before it was finally completed.