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[Random Novel Ideas]

Some random stories I come up with to keep my boredom away. Contains original novels and fanfics as well. They may become a novel I'll write if I like them enough or if there is a sudden rush of inspiration that takes over me. If you like one of them comment on it and I may consider writing more about it one day, I am highly sleep deprived so I guess I will someday if i do not commit suicide first.

DaoOfGay · LGBT+
Classificações insuficientes
452 Chs

Zyos - 08

Name: Zyos Zearen Zavyr

Age: 20

Race: Bear-Folk [Half-Demon]

Class: None

Lvl: 35

Occupation: NPC

Reputation: Unknown

Titles: [Dungeon Explorer], [Cold Blooded], [Magic Blood Fed], [Demonic Blood]

[HP: 462.5/462.5] (Con 5×)

[SP: 325/325] (End 5×)

[MP: 275/275] (Int 5×)

Stats:

(20 All: Half-Demon | +10 STR/WIS: Bear-Folk)

NPC: +1 Stat to All for ever 1 Lvl, No Extra Stat Points.

Strength: 65

Endurance: 65

Constitution: 65

Dexterity: 55

Agility: 55

Intelligence: 55

Wisdom: 65

Charisma: 55

Willpower: 55

Luck: 55

Perception: 55

Skill List:

Racial Skills:

[Beastial Transformation]: Transforms the body of the Beast-Folk into their primal state, that of their natural animal. The Beast-Folk then enters a berserker state of mind, where they cannot identify enemy from friend, attacking anything in their sight.

(+50% All Physical Stats, -50% All Mental Stats)

[Bear Strength]: Your carrying weight is tripled based on your [Strength] stat.

[Bear Savagery]: Upon activation, this skill will grant +10 to all stats and put you in a Berserker state where you'll lose HP constantly, but will heal the amount of damage you deal halfed down.

[Earth's Affinity]: All Bear-Folk have a natural Affinity to earth, increasing damage dealt by magma, nature and earth based skills or spells by 10%.

[Natural Weapons: Claws]: You have claws that you can use to slash and cut through your enemies.

[Marked] - Your skin bears the mark of your curse, be it a unnatural tone, or glowing tattooes, with just one look anyone can tell you are a Half-Demon.

[Darkvision]: You have darkvision up to 120 around you.

[High Darkness Affinity]: All Demons have a natural Affinity to Darkness and Chaos, increasing damage dealt by Dark and Chaos based skills or spells by 50%.

[Chaos Burst]: Upon use this skill will shoot a magical projectile with [Chaos] damage, and applies one random condition:

[Paralyzed], [Frozen], [Ablaze], [Confused], [Petrified], [Charmed], [Cower], [Fear], [Broken], [Shattered], [Taunted], [Slowed], [Rooted], [Incapacitated], [Prone], [Knock-Up], [Stunned], [Sleep], [Unconscious], or [Poisoned] for 5 seconds.

Cost: 5 MP

Cooldown: 5 seconds.

[Demonic Transformation lvl 1]: Active: Upon activation, this skill will grant [+100%] to all stats, HP, MP, and SP give you resistance to physical damage done by non-magical weapons, Immunity to dark, chaos, and necrotic damage, and vulnerability to radiant and holy damage. It also grants you Immunity to all Conditions whule transformed.

Duration: 1 Minute.

Cooldown: 24 hours

Passive: Grants the skill [Accelerated HP Recovery] - Turns Natural HP recovery from [1% Max HP] every minute to [50% Max HP] every minute. Skill is deactivated when [Radiant] or [Holy] damage is taken, entering a cooldown of [1 Minute].

[Frightening Presence lvl Max: As a Half-Demon, those who are weaker than you are affected by the [Fear] condition when they are under the pressure of your presence.]

[Demonic Magic lvl 1: You know the natural magic all demons can learn how to use

Spells:

[1] Hellfire lvl 1: Ignites the flames from hell, dealing fire and chaos damage, can be manipulated.

Active Skills:

[Inspect lvl Max: You can see the information of your target.]

[Darkness Embrace lvl 1: Envelop your weapon in the power of darkness and shadows, increasing its range and damage by 10%. Skill does triple damage if the attack hits a weak spot in the target's defense.]

Cost: [10 MP]

Cooldown: None

[Second Wind: Recover 20% of your MAX HP and SP]

Cooldown: 24 Hours.

Passive Skills:

[Run lvl 25: Increases your movement speed and decreases Stamina consumed while running by 25%]

[Carry lvl 20: Decreases the consumption of Stamina when carrying over your maximum weight capability by 20%]

[Hunting lvl 22: You known the basics hunting and finding prey, Increases your damage to [Beast] type monsters by 22%]

[Basic Woodworking lvl 1: You are an amateur at working with wood, but you know the basics!]

[Intimidation lvl 40: You know how to use your appearance to scare and intimidate your enemies. Has 40 chance to cause the [Cower] condition and 20% to cause the [Fear] condition. Those 10 levels higher than you are not affected by this skill.]

Title Skills:

[Dungeon Explorer]: You've explored a Dungeon before, so you naturally know your way within Dungeons!

(Provides mental minimap for Dungeons You've explored)

[Cold Blooded]: Your emotions do not interfere when they aren't needed, it's kill or be killed, nothing else matters.

(Negates [Fear], [Cower], [Confusion], [Stunned], and [Sleep])

[Magic Blood Fed]: You were fed magical blood while growing up, your body has adapted to it and now it fills your body. Your [HP] is increased by 50% your [MP]. Your body is considered magical.

[Demonic Blood]: Born from the power of the Ancient Evil itself, you are a creature of darkness and chaos! Your magical blood is sought by all, and your race is discriminated, disliked, or outright hunted by every being under the sun. Grants the skills [Demonic Transformation], [Chaos Burst], and [High Darkness Affinity].

Class Restriction: Any lightweight class: [Assassin], [Ranger], [Thief].

Divine-Based Classes such as [Paladin], [Cleric], [Priest] and others.

'T-that's a lot...' When he woke up, Zyos felt extremely sore, he was on top of a large tree and there were red stains all over his body, he had managed to get down and drag himself over to the lake he remembered being close, and when he arrived at the lake, a lot of animals that were there drinking water had ran away in fear of something. He had thought it was because of something else, so he ran and hid, but when he caught a glimpse of himself in the water, ue understood- He still had his cute bear ears on top of his head, but now there was this black lightning scar tattooo on the side of his face going down his throat and into his arm till the finger where it touched the ring, a small pointy and curved horn on his forehead, and a long and fluffy cow-like tail that came out of where his bear tail used to be.

His feet thankfully didn't change into hooves, but he did feel weird! He accidentally set a tree on fire when he tried to cough out whatever was clogging his throat that was itchy, and it ended up being said fire that had a black-purple coloration to it. He now not only had a higher chance of surviving this world, he also had a path of power that could help him survive until the time he can leave this world- And if he can't? Well, better to make a good life out of it.