Character Sheet for Andries
Name: Andries
Age: 13
Appearance:
Hair: Short, wavy raven-black hair
Skin: Pale
Eyes: Black sclera with red irises that glow faintly
Build: Slender, but wiry
Clothing: Wears a hooded robe that conceals two daggers and several pouches. Beneath the robe, he wears simple peasant clothing.
Personality:
Traits: Cheerful yet sinister, cunning, intelligent, and resourceful.
Alignment: Neutral Evil
Strengths: Highly skilled in hemokinesis, skilled in using magics connected negative energy, knowledgeable in rituals and dark magic.
Weaknesses: Overconfident, reliant on his psychic powers which have a limit, young and still not physically stronger than most adults. Lack of emotions and morality.
Background:
Birthplace:
Family: His mother was a sorceress who mutated him while he was still a fetus to enhance his abilities. The fetus was not conceived in a normal way, it was done through magic and alchemy and was created in a tube.
History: Orphaned or abandoned due to his mother's dark experiments. His mother thought him many things before disappearing but he still has a lot to learn. Andries grew up learning to use his unique abilities to survive in a war-torn world. He harbors a complex mix of gratitude and resentment towards his mother for making him what he is.
Abilities:
Hemokinesis: The ability to manipulate and control blood. Used for rituals and spells that are more powerful and less chaotic.
Psionics: Telepathic abilities that allow him to read thoughts and move objects with his mind.
Elemental Magic: Limited abilities to tap into the elemental planes of air and earth.
Combat Skills: Proficient with daggers and quick in close combat. Uses agility and psychic powers to outmaneuver opponents.
Equipment:
Daggers: Two concealed daggers for combat and ritualistic purposes.
Pouches: Contain various magical ingredients like Crow's eye root, Belladonna berries, and Fool's parsley leaves.
Robe: Hooded, helps conceal his weapons and supplies, offering some protection.
Goals:
Short-Term: To create chaos among the Nilfgaardian soldiers and infiltrate the palace of Cintra.
Long-Term: To find and consume the brain of a source to cure his psionic limitations, thereby increasing his power and stability.
Relationships:
Mathies: A giant, almost inhuman companion with whom Andries shares a bond. Mathies is fiercely loyal and protective of Andries.
Mother: A complex figure in Andries's life; he admires her power and the abilities she gave him but also resents the mutations and abandonment.
Quirks:
Cheerful Demeanor: Often unnervingly cheerful, even when committing horrific acts.
Childish Innocence: Despite his dark nature, he sometimes exhibits childlike behaviors and curiosity.
Demonic Tone: His voice can take on a demonic tone during spells and rituals.
Morality:
Ethics: Pragmatic and ruthless; he does whatever is necessary to achieve his goals, regardless of the cost to others.
Values: Power and survival. He values the power his abilities grant him and the stability they offer in a chaotic world.