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Witcher: a mutant's story

This is a story about a young mutant named Andries. He was created in a lab by an Enchantress. The enchantress wanted a perfect son so she created a mutant in a tube and called him Andries. She made sure that Andries has psionic powers and a good connection to magic. The Enchantress was arrested and presumed dead after it was revealed she practiced necromancy and was creating monsters in her labs. Left alone with only his guardian, a mutant named Mathies, Andries decided to become stronger, it was something like an instinct that made Andries want more power. The first step was to strengthen his psionic power as his psionic powers were limited. To remove that limit, he had read that the brain of a source could do that. This brings Andries to Cintra after the slaughter of Cintra where he looks for a possible source he can possibly kill, princess of Cintra, Cirilla Fiona Elen Riannon or Ciri. Note: I don’t own witcher books or games, my only claim is to my own characters. This story will include adult themes like sexual content, drug use, cannibalism, violence, gore and other mature themes.

ali_soltani · 書籍·文学
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24 Chs

Andries's first character sheet

Character Sheet for Andries

Name: Andries

Age: 13

Appearance:

Hair: Short, wavy raven-black hair

Skin: Pale

Eyes: Black sclera with red irises that glow faintly

Build: Slender, but wiry

Clothing: Wears a hooded robe that conceals two daggers and several pouches. Beneath the robe, he wears simple peasant clothing.

Personality:

Traits: Cheerful yet sinister, cunning, intelligent, and resourceful.

Alignment: Neutral Evil

Strengths: Highly skilled in hemokinesis, skilled in using magics connected negative energy, knowledgeable in rituals and dark magic.

Weaknesses: Overconfident, reliant on his psychic powers which have a limit, young and still not physically stronger than most adults. Lack of emotions and morality.

Background:

Birthplace:

Family: His mother was a sorceress who mutated him while he was still a fetus to enhance his abilities. The fetus was not conceived in a normal way, it was done through magic and alchemy and was created in a tube.

History: Orphaned or abandoned due to his mother's dark experiments. His mother thought him many things before disappearing but he still has a lot to learn. Andries grew up learning to use his unique abilities to survive in a war-torn world. He harbors a complex mix of gratitude and resentment towards his mother for making him what he is.

Abilities:

Hemokinesis: The ability to manipulate and control blood. Used for rituals and spells that are more powerful and less chaotic.

Psionics: Telepathic abilities that allow him to read thoughts and move objects with his mind.

Elemental Magic: Limited abilities to tap into the elemental planes of air and earth.

Combat Skills: Proficient with daggers and quick in close combat. Uses agility and psychic powers to outmaneuver opponents.

Equipment:

Daggers: Two concealed daggers for combat and ritualistic purposes.

Pouches: Contain various magical ingredients like Crow's eye root, Belladonna berries, and Fool's parsley leaves.

Robe: Hooded, helps conceal his weapons and supplies, offering some protection.

Goals:

Short-Term: To create chaos among the Nilfgaardian soldiers and infiltrate the palace of Cintra.

Long-Term: To find and consume the brain of a source to cure his psionic limitations, thereby increasing his power and stability.

Relationships:

Mathies: A giant, almost inhuman companion with whom Andries shares a bond. Mathies is fiercely loyal and protective of Andries.

Mother: A complex figure in Andries's life; he admires her power and the abilities she gave him but also resents the mutations and abandonment.

Quirks:

Cheerful Demeanor: Often unnervingly cheerful, even when committing horrific acts.

Childish Innocence: Despite his dark nature, he sometimes exhibits childlike behaviors and curiosity.

Demonic Tone: His voice can take on a demonic tone during spells and rituals.

Morality:

Ethics: Pragmatic and ruthless; he does whatever is necessary to achieve his goals, regardless of the cost to others.

Values: Power and survival. He values the power his abilities grant him and the stability they offer in a chaotic world.