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The Hunter's Guide to Monsters

He was weak, he was depressed, he was a loser. He wasn't even Lvl 10 in the game when Earth was destroyed in the Quake and the players of Redlands were transmigrated to the fantastic world of Zushkenar. But he lived, learned, and died again. Now, he was back on Earth, one year and three months before the Quake. Deciding to rejoin the game earlier and with greater focus, what changes would he bring with his actions? What life would he live? * There's a map for the lands of Zushkenar posted on the DeviantArt website: https://www.deviantart.com/kilrain/art/Hunters-Guide-map-cities-grid-b-877682076 It's not complete, but it'll give an idea of the general geography. * The background image for the cover is part of a landscape by moinzon taken from pixabay.com

Jin_Daoran · ゲーム
レビュー数が足りません
136 Chs

Spare Me, Masters, At Least Give A Discount! (3)

"Late of Gremut," Vathan continued, still staring at him, with an air that said he wasn't all in the present. "And now, of Cerkanst."

Perhaps Krow was influenced by the air of the temple, because a chill passed through him. Was this how ghostcallers found lost items?

Possibly not so funny, after all.

He didn't know much about ghostcallers. Was there even a guide? 

It was not a craftmaster class, and with the recommendations even now detailing the uselessness of subclasses in Redlands, how many people would have chosen it over the more useful picks like miner or blacksmith.

He only picked it because of the meatshield and scout potential.

He looked around at the empty temple.

The walls were decorated in reliefs and abstract statuary. The pale limestone of the walls was bare, not inted or tiled like the houses and towers of Rakaens. The pale cream color of the stone shone yellowish in the lamplight, like old bone.