[> Status Window
Name: Alex Matthew
Race: Tempestborn (Mythical).
{{Tempestborn (Mythical): A new race formed by the mixture of an ancient Stormrazor Wyrm and a human. This new race has the blood and bones, along with the melted scales, mixed up with a human, causing their grade to get lowered a bit, but it still provides the human with some of the Wyrm's ability.
→ Thunderveil Steps - An ability made by the adaptability of humans and the speed of the ancient Wyrm. This ability makes it possible for the user to move at 500% of their maximum speed while providing a path for the user to move in the blind spots of their enemies.
→ Transformation - (Locked)]
}}
Title: Undead Slasher (Uncommon), The First Ones (Heroic), Demon Bane (Rare).
{{1. Undead Slasher (Uncommon): Gives a boost of 10% in every stat for 30 seconds, with a cooldown of 1 minute, whenever the user is fighting against an undead.
2. The First Ones (Heroic): As one of the first beings to ever dare to fight against a being in a level 10 zone and win, even though you are under level 5, you have achieved an impossible feat.
→ The First Boost - Whenever you're fighting with a beast with 3 or more stats higher than yours, you will gain a short-term boost, depending on your mana and the disparity between the powers.
→ The Last Boost - If you are completely out of mana when fighting a beast with 3 or more stats higher than yours, you will automatically recover 5% of your mana, if and only if you win the fight.
3. Demon Bane (Rare) (Upgradable): A title given to those who diligently try to kill the demons, not showing even a bit of mercy to their entire race. (Can only be used when fighting against demonic beings.)
→ Holy Ambience: This ability lets you add holy light into any of your skills when you attack, increasing your damage on demonic beings by a lot and giving them a server-burning sensation.
→ Holy Healing: When fighting a demon, you can heal the wounds that are infected with demonic energy by using this skill.
{In order to upgrade this title, you need to kill more demonic beasts. (0/1000)}
}}
Coins: 70,076.
Stats:
-> Strength – Level 40 (Tier 1)
-> Defense – Level 40 (Tier 1)
-> Agility – Level 40 (Tier 1)
-> Stamina – Level 40 (Tier 1)
-> Mana – Level 40 (Tier 1)
Skills:
-> Analytic eyes (???) (Level 15 - Tier 1) – 'Know your enemy before you start a fight', this ability helps you do just that.
- Inspect: If the enemy is within a 16-level difference, you can look at their complete status. If within 65, you can look at their stats, and for those above 65, you can only look at their level.
- Status guard: Unless someone has inspection ability with a rank higher than ???, they won't be able to look at your status.
- Mapping: A place you have once been to will never be new to you; you will have a detailed map of that area in your mind.
- Infrared vision: No matter whether it's nighttime or daytime, no hot-blooded living being could hide from your sight.
- (Locked)
- (Locked)
-> Sovereign of All Weapons (Mythical) (Level 20 - Tier 1) – Once-in-a-millennium genius; when he sets his mind on learning something, none can impede his progress.
- Weapon Mastery: Mastery of any weapon to its pinnacle.
- Weak-point Detection: Proficient in identifying the vulnerabilities of any weapon.
- Aura: Ability to imbue a weapon with mana, enhancing its attack power. (Locked)
- Fast Learner: Quick to grasp any weapon-related skill through observation.
-> Deathbringer's Gaze (Legendary) (Level 20 - Tier 1) – Killing comes effortlessly once accustomed.
- Killing Intent: Can stun weaker-willed enemies for extended durations.
- Death's Command: Temporarily gains control over opponents based on their willpower.
- Illusion of Death: Capable of inducing vivid images of their own demise through eye contact. (Locked)
-> Unnamed Battle Art (Heroic) (Upgradable) (Level 20 - Tier 1) – Diligent effort never goes unrewarded; results are apparent with perseverance.
- Integration: Ability to integrate various combat styles into his own.
- Battle Analytics: Identifies weaknesses in the user's combat techniques.
- Enlightenment: Breaks through skill limits. (Locked)
->Alchemical Enchantment (Rare) (Level 20 - Tier 1) – An ability to imbue normal medicines, potions, and ointments into magical medications that can heal one way faster than any normal medicines.
The effects depend on the materials used as well, so the better the ingredients, the higher the quality of the medicine.
-> Basic Royal Medical Art (Common) (Level 25 - Tier 1) – Knowledgeable in herbs and their medicinal applications.
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The new skills: -
[[Beast Liaison (Uncommon): An ability that lets you talk to and understand the beasts, no matter what kind of beast they are.]]
[[Wind's Whisper (Rare): Lets the user control their weapons—change their trajectory mid-air and other stuffs like that—by using wind.]]
[[Beastly Instinct (Rare): An ability that lets one notice even the smallest of details in the surroundings while also alerting them about a life-threatening danger within their perceivable range.]]
[[Hellbound Touch (Heroic) – With the power of a low-quality hellfire, this skill was created with the intention of letting its user have the ability to use hellfire in limited but versatile ways.
This ability lets you burn anything you touch with hellfire; the intensity, volume, or when to stop the fire is all in the user's hands.]]
[[Luminis Vitalis (Epic): An ability that lets the user heal their body—no matter what grade of injury it is—at the expense of their mana.
→ Corporeal Mend - It heals the flesh and bones and can even regenerate limbs if an appropriate amount of mana is supplied.
→ Mana Heal - By the expanse of 5% of your mana, you can regenerate 10% of your mana, with a cooldown of 30 minutes.
→ Stamina Heal - Can recover stamina by expending mana.]]
[[Judgment of Truth (Epic): An ability linked with hellfire, making it possible for you to see through any evil.
→ Evil Judging Flame - You can summon a fire arrow that would point to anything evil around you.
→ Break Deceptions - Any visual illusion can be broken if supplied with enough mana.
→ Lie detector - No one can lie to you with this ability, as it alerts you wherever you hear a lie.]]
[[Beast of Thunder (Epic+): An ability for a being capable of controlling thunder to a certain extent, making it a formidable opponent to face.
– Thunderclap Strike - An ability that lets the user burn their man to create a bolt of thunder that would strike their opponent at a speed that almost makes it hard to follow.
– Thunder discharge - An ability that lets the user fill any one of their limbs with thunder, and with a bash to the ground, that thunder could be discharged, attacking anyone and everyone surrounding the user, standing on the ground.
– Lightning Dash - An ability that makes it possible for the user to have an exponential boost in their speed for a certain amount of time.]]
[[Web Mastery (Legendary) (Level 7—Tier 1) – An ability that lets their enemy realize the power of spiders, making them despair at the fact that they could do nothing but get trapped within.
– Web Creation - Creation of webs by the expanse of mana. The more webs you create, the more your stamina would drain, as it requires stamina for one to create something in their body.
– Silk Strengthening - You can strengthen the web by using mana, but the more you strengthen the web, the higher the mana requirement is.
– Venomous Web - Imbue webs with toxic substances that can paralyze or weaken anyone who touches them. The mana requirement for this skill is higher than the others and can be used over Silk Strengthening.]]
//// I will keep updating the stats, so you guys (and me as well) don't forget his abilities. ////