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Guild Wars

Draco had risen to the top of the world through his exploits in the legendary FIVR game, Boundless. After years of intense conflicts between his guild, Hellscape, and the guild of his former infidel lover, Darkrow, things came to a head when Draco conquered all. Now, nothing stood in his way of total conquest within the highly acclaimed second world of mankind, as he intended to fortify his new empire. Unfortunately, a timely assassination sent him back into the wheel of time for reincarnation, but not even the Gods gave him peace of death. Thrust into the past, Draco realized he'd been given a second chance at life to start from scratch, with all the knowledge of over fifteen years of almost absolute power in Boundless. Now, his path to glory will be far shorter and filled with more bloodshed than Hades could handle. ___________________________________________________________________________ WARNING: If you're the type to be triggered easily, please do not read.

Kotario · ゲーム
レビュー数が足りません
1315 Chs

AOE Bombardment 3

The  number  of  Void Monsters  killed by the members of the Four Guilds had crossed the hundreds after five minutes of intense non-stop combat, and the members were greatly benefiting from it. 

Even the basic members of each of the four guilds had reached level 25. Meanwhile, those of the higher ranks were closing in on Draco and Riveting Night's level. 

It was inevitable that they would be surpassed - for now - as the Evil Duo were busy placing all their gained experience into their growth items. 

Riveting Night had only one, so she was making great strides to upgrade the Eye of Heaven, compared to Draco who put a little in Pair  Dadeni  and a little into Mjolnir. 

Why did Draco do something that seemed so counterintuitive? Shouldn't it be common sense to focus on one and send it to the next level before starting with another? 

What was up with this brainless act of spreading the experience around?