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Gamer Souls

Why did this have to happen to my world? I don't know, and quite frankly, I stopped caring a long time ago. Now I'm having to lead legions of noobs against the likes of Dire Wolves and dragons in hopes that I can survive the next day. Enjoy a lovely mix of tower defense, building sim, and even aspects of VRMMOs in this crazy adventure guided by our protagonist. Not quite a slow-burn, but also not an insane power creep either. Join me as the story builds itself. What will happen next? Not Even I know and that's the fun of it. P.S. Quick Author Note Here. Thank you for taking the time to read my story here. I am working to write in a more full-time capacity and this story is my attempt or foray at that. Updates will happen on a regular basis, and I will eventually start promoting different ways to support me with benefits of being able to read ahead and see unfinished drafts of chapters. But that WIll come at a later Time.

Day_Dul · ゲーム
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3 Chs

Things Are Ramping Up

Day was happy right now because the first set of players that joined were a lot smarter than what he was expecting to get. He's seen players that would just pull a Leroy and charge in without thought. Of course, that is a valid strategy, but not with a small group of players. 

He issued a quest for the players to get a map from him since that is the one thing he can craft now that he has some fog of war removed around him. The map that he crafts doesn't auto update, and will have to be remade when more gets discovered until the mini-map is unlocked. 

[New Mission: Fog Of War

Reach out to Day to receive a Map of the nearby area. New maps will need to be remade as new areas are discovered until access to Mini-maps are released. Can only have 1 map per Party.]

Around an hour passed and the party returned to Day with inventories that had plenty of stone and wood. Once they tuned in the quests, two large piles of wood and stone appeared next to Day. The group of players made a campfire and Eat Dirt started cooking the fish that he caught.

Dirt stabbed twelve fish on sticks around the fire. Dirt happened to gather some salt from the pond too using a bucket that he crafted through the system. With that, he cooked salted fish for everyone, including Day. 

[Reputation System Unlocked. Reputation with Day increased by +3.]

All of the players stopped eating for a second to look at the short notification and got excited. Day however, was enjoying the salted fish to his heart's content, ignoring the players. Once finished, Day used all of the materials at once to make the remaining 45 players and allow them in the world. Instead of manually pushing in the souls, Day waved them into the wood and stone golems. 

[New Mission: The First Home

Help out the new players and build a home for Day. Be sure to use all the skills you have in order to make the best home possible. This quest will be released periodically to upgrade the house.

Rewards: Allows the purchase of land with GC, Unlocks Professions. ]

[Alternate Earth Game Forum]

{Hey Everyone! My name is Dirt, I'm sure you know me by now as the on the ground reporter of all things MMO's. Today I have the special opportunity to give my opinion on the new, Full-Dive VRMMO "The Collective"! If none of you have seen the trailer, be sure to because, yes, that is actually gameplay. 

[Link to The Collective Trailer]

First initial impressions, when you join the game, you are greeted with an opening cutscene of you floating around as a soul while you watch the main NPC Day, craft your body. And before you ask, no we cannot attack Day, and he is an integral part of the game. 

According to the lore, he was transported to an alternate world, along with the rest of his planet by 'The Collective'. Our main objective is to create our own utopia and defend Day against the endless waves of monsters. The first wave hasn't happened yet, but should in two and half days. 

Moving on, Once Day creates your body, he puts your 'soul' within your body, and then you are presented with a character customization screen. You can customize your character as you please, but the full details of your customization won't be realized if it's too far from your actual self. Hair color doesn't count. 

Once we get stronger, we should be able to look more humanoid, or whatever looks we choose in the character customization screen. After that, Day greets you and gives you the basic rundown of the situation, before sending you off to gather supplies, and fight monsters if we so choose. I'll talk more about monsters in a bit.

On to the classes. For now we have the basic classes of Warrior, Rogue, Healer, and Mage. I'm assuming that more will be added later. We recently gained a quest to build Day's house that would allow us to unlock professions like blacksmith, alchemist, fisherman and more. 

With each main class, there are skill trees with different paths of basic skills. Each skill except starter ones, costing GC, or Golem Coins, the in game currency. This allows a wide variety of different builds even if you are the same class as someone else. 

For example, you could have a berserker warrior, and a paladin warrior. One being dps, and the other a tank. While paladin-like abilities may not be an option right now, it may be in the future. Another thing is, while you can craft basic tools and weapons, you can't do anything further.

This allows the assumption that blacksmiths in the future will be a pretty lucrative profession if people decide to do that full time, rather than combat. This allows the rise of lifestyle players. Right now, the initial 5 players, me included, are verbally guiding the new players who just joined. I set this to post after getting a short break to write it out to help guide new players as the Closed Beta of the game expands. 

For new players, I recommend going to gather resources first since I've noticed that the trees around us grow back at an insane rate, the fish at the nearby pond breed at an insane rate, and we started up a mine nearby to get easier access to stone and possibly better materials like iron. 

Do keep in mind that while we are golems, we do get hungry, so make sure you get a good amount of food for yourself through either fishing, gathering fruit, or any other way you can think of. There will always be a need for wood and stone, so feel free to gather that for easy GC.

Now onto the monsters. For now the ones we found were slimes. There are thousands near and inside a river close to our settlement. So much so that I don't think we will remove them completely for a while. That's another thing I will mention. While resources and monsters are spawning quickly, remember to not over gather or hunt things. 

The game itself hinted that they can run out if we go too hard at it. Remember that for future reference. The slime thing probably won't be a worry at all though considering how long the river is. That in itself is the basics that me and my party have discovered. Anything new, I will make additional posts about. Feel free to check out some cool screenshots I took and posted at the bottom of this post. I'll see you all later!}

{Anonymous 1} "Pinging @TheCollective to give me a beta key for the closed beta!"

{Anonymous 2} "I second that!"

{Anonymous 3} "I'm gonna hop on this train as well!"

Most people in the comment section of the post were pinging the game in hopes to get a spot in the beta. Many famous Guild leaders of current MMOs were preemptively holding sign ups for their guilds when they could join the game, even offering up actual money to guild members. There were even actual players using money to purchase GC from other players since there wasn't a top up option. 

[The Collective World]

Day was sitting on a chair that a player crafted by hand, while he watched them build his new home. Sipping on some filtered water from a wooden cup, he felt like things were going well. He was still somewhat worried since he didn't know what the first wave will be in two days and the average level of players right now was only 3. 

Granted, that had more to do with the fact that the players were focused on building his house and walls around the clearing they were living in. The actual clearing itself was the size of an American football field, and could easily be expanded by chopping down the surrounding trees in the future. For now, just the path to the nearby pond and river have been cleared by the players. 

The wall is being strictly made out of stone right now. Day figured that it would get more detailed once his home is finished and players unlock professions. They were making the house like a cottage, except the scale was like a two story house. They even made makeshift plumbing because some players watched some online videos on how it works outside of the game.

  Although it was really them shoveling a long tunnel, and connecting it to an end of the river that didn't have any slimes nearby. The thought process behind this is that the players believe that the slimes will remove the excrement from the plumbing system overtime. 

After another hour or so, the players finished Day's home and their quest was completed. They even managed to make a few couches and beds in the home, along with a medieval looking bathroom. The furniture was mostly made out of soft grass that the players could source in the surrounding area. 

[New Mission: Comfort Comes Second

Day's new home has been built, however it is not the most comfortable for your creator, Day. Now is the time to put those new professions to use and make more comfortable furniture so Day can sleep Comfortably tonight! Create a new bed, table, and another area sectioned off so Day can create your allies easier!

Rewards: Limited Respawn, Additional GC scaling with contribution ]

[Cool Spoon: Finally I can become a blacksmith and live out any lifestyle players dream of by going fulltime on a game.] 

Spoon was one of a small group of the closed beta that were determined to make this game their full-time jobs by crafting. Spoon themselves had some notoriety within the MMO community as a famous blacksmith, so for those that recognized him, started sending him friend requests. Spoon and a few other lifestyle players ran off to gather materials after they examined their new professions. 

[True Elixir: Looks like we can only have one profession. They can also only gain experience by using the skills of that profession. However, my choice has already been determined, alchemy. Since we can use potions even though we are golems, that will make them that much more useful.] 

Day observed as the players went back and forth from the walls of their base, to his home, to the outskirts, and more. "Looks like I lucked out with this ability. If I didn't choose the souls of gamers, no matter what other option I would have chosen, they wouldn't have matched the versatility of gamers." 

His skill didn't go up a level, but he can build NPC golems. Once the average player level reaches eight, Day's skill will go up a level and they will be able to add an additional 200 gamers to the world. The first wave happens in 36 hours. The base itself is pretty fortified, and now that the players have unlocked professions, the base will be able to grow that much faster. During this time, players have started to take on slimes to level up, and hunt the surrounding wildlife.