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Galaxy Domination Guide

The Interstellar Fleet from the game appeared before the ordinary youth, Bai Zhongqi, and the player became the Chancellor of the Empire, opening a new chapter for his brethren and Earth as they set out for the vast sea of stars. The nations of Earth were engaged in cunning and fierce competition for the future of the Intergalactic Era. Bizarre and varied alien civilizations were waiting for Earth's explorers to discover them. It was a cruel, dark jungle where only the fittest survived, and a world filled with opportunities and magnificent adventures. But for Bai Zhongqi, this was simply a laid-back story about leading Earth's friends, furiously climbing the tech tree, beating up aliens, and dominating the Galaxy.

White face, black servant · SF
レビュー数が足りません
399 Chs

227 Survivors

Almost all starships of interstellar civilizations are equipped with a self-destruct feature, which is not about igniting their own ammunition storage but involves inserting an instability inductor within the energy module. Within an extremely short period, this turns the ship's antimatter energy core into a massive antimatter bomb.

The setting of such a feature on interstellar warships is primarily to deal a deadly blow to the enemy in a final battle, employing a strategy of mutual destruction. More importantly, any interstellar warship contains abundant technological intelligence of a civilization, from its construction to its details. Understanding and analysis of such data can lead to a profound comprehension of a civilization, and in some cases, if important technologies fall into enemy hands, they could have severe consequences for the civilization itself.