This is the story of a crazy lich who possesses an internal game system and brings catastrophe to the entire world. “Let’s look at the daily quests today… it’s the damned choose one-of-two-options-type again. Destroy a town with a population of 30,000 people or above; reward: 10,000 evil points. Steal lollipops from 3 children; reward: 1 evil point. If neither of the quests is completed, then 2 points will be deducted.” “Tsk! You think I’m stupid? If I really destroyed a town, a crusade of Myth-ranked Holy Knights would definitely come hunting me down. Even if I earned the points, there wouldn’t be any life left in me to spend them. I better just go be a kindly lollipop bandit.” I’ve already had enough of being a notorious lich. Who says a lich can’t be a good person? I’m definitely going to beat this damned system and be an upright and dignified good man.
I was calm when the Dark Elf Beck pleaded for my help. We were probably the only ones capable of helping him. To be honest, I was feeling a tad excited about it.
"I've finally, finally met with a proper plot! I, Roland Mist, finally have my chance to play a hero rescuing the damsel in distress and defeating the evil slavers! Could it be that the style of this story is changing? I can now walk the path of the harem protagonist?"
If everything was just as I presumed, Beck's oldest daughter was captured by some elf slaver. In a way, this was a cliché fantasy setting—it would typically be followed by defeating the slavers and then defeating the person behind the scenes. Perhaps I would even be able to obtain some new former slave servants who would have their loyalties to me set at the max. Although this was a boring and overused plot type, it was a just, proper one.
"No, this is obviously the wrong style for this story. I should think more into this."