This is the story of a crazy lich who possesses an internal game system and brings catastrophe to the entire world. “Let’s look at the daily quests today… it’s the damned choose one-of-two-options-type again. Destroy a town with a population of 30,000 people or above; reward: 10,000 evil points. Steal lollipops from 3 children; reward: 1 evil point. If neither of the quests is completed, then 2 points will be deducted.” “Tsk! You think I’m stupid? If I really destroyed a town, a crusade of Myth-ranked Holy Knights would definitely come hunting me down. Even if I earned the points, there wouldn’t be any life left in me to spend them. I better just go be a kindly lollipop bandit.” I’ve already had enough of being a notorious lich. Who says a lich can’t be a good person? I’m definitely going to beat this damned system and be an upright and dignified good man.
"First of all, if we analyze the current situation, the main entity controlling the core of the Sky Tower has gone out of control. It's highly possible that it modified itself to become an independent artificial soul."
This didn't require a genius to realize. It wouldn't even require an investigation. One only needed to know the most basic knowledge about artificial souls in the Hailatedum generation.
In my original world, although artificial intelligence hadn't achieved complete independence yet, imagination and artistry would always surpass reality. A certain famous science-fiction author named Asimov had created the Three Laws of Robotics, which, summarized, were:
First Law—a robot may not injure or harm a human being; Second Law—a robot must obey all commands given to it by humans unless in conflict with the First Law; lastly, Third Law—a robot must protect itself unless it would conflict with the two Laws above.