This is the story of a crazy lich who possesses an internal game system and brings catastrophe to the entire world. “Let’s look at the daily quests today… it’s the damned choose one-of-two-options-type again. Destroy a town with a population of 30,000 people or above; reward: 10,000 evil points. Steal lollipops from 3 children; reward: 1 evil point. If neither of the quests is completed, then 2 points will be deducted.” “Tsk! You think I’m stupid? If I really destroyed a town, a crusade of Myth-ranked Holy Knights would definitely come hunting me down. Even if I earned the points, there wouldn’t be any life left in me to spend them. I better just go be a kindly lollipop bandit.” I’ve already had enough of being a notorious lich. Who says a lich can’t be a good person? I’m definitely going to beat this damned system and be an upright and dignified good man.
I was likely already blacklisted by all kings, nobles, and tribe leaders since I would only bring them bad news and prophecies about disaster every time I spoke up.
Anyone who tried to counter my words or scorned me would always be proven by time and reality that they were the foolish ones.
My Holy War prophecy, my Undead Calamity prophecy, my prophecy about the elves meeting the first demon wave… Well, perhaps it was rather strange to describe what I said as prophecies as I had simply analyzed the information I had and notified others so that they could make earlier preparations.
But sometimes, people would really hate to hear the truth. There were people who would angrily reject others' words, but this wasn't always because of their own personal opinion. Sometimes, it would simply be due to loathing the person who spoke, or because the "prophecy" had shattered their own expectations or affected their benefits.