This is the story of a crazy lich who possesses an internal game system and brings catastrophe to the entire world. “Let’s look at the daily quests today… it’s the damned choose one-of-two-options-type again. Destroy a town with a population of 30,000 people or above; reward: 10,000 evil points. Steal lollipops from 3 children; reward: 1 evil point. If neither of the quests is completed, then 2 points will be deducted.” “Tsk! You think I’m stupid? If I really destroyed a town, a crusade of Myth-ranked Holy Knights would definitely come hunting me down. Even if I earned the points, there wouldn’t be any life left in me to spend them. I better just go be a kindly lollipop bandit.” I’ve already had enough of being a notorious lich. Who says a lich can’t be a good person? I’m definitely going to beat this damned system and be an upright and dignified good man.
The fact that the System insisted on giving me presents despite the risk that she would expose her identity and rouse my suspicions meant they were all very important.
"The most expensive and troublesome things in the world are those that come for free—no, I'm not talking about multi-level marketing or scams. Favors, trust and so on are the biggest headaches to deal with."
But despite the fact that I hated owing favors—especially troublesome ones—I had to admit that this time I really owed my System. The "free" experience about creating the world I had received was far too important and a tremendous help.
Previously, when I had created Frigidwinter Earth, my ability to create a world relied on my talent as well as the System's cheat-like assistance. Even more of world creation was simply copying. All I had to do was imitate what Eich had done back in the day.