This is the story of a crazy lich who possesses an internal game system and brings catastrophe to the entire world. “Let’s look at the daily quests today… it’s the damned choose one-of-two-options-type again. Destroy a town with a population of 30,000 people or above; reward: 10,000 evil points. Steal lollipops from 3 children; reward: 1 evil point. If neither of the quests is completed, then 2 points will be deducted.” “Tsk! You think I’m stupid? If I really destroyed a town, a crusade of Myth-ranked Holy Knights would definitely come hunting me down. Even if I earned the points, there wouldn’t be any life left in me to spend them. I better just go be a kindly lollipop bandit.” I’ve already had enough of being a notorious lich. Who says a lich can’t be a good person? I’m definitely going to beat this damned system and be an upright and dignified good man.
Inferno self-destruction was the most disgusting ability that Inferno Demons possessed. That was why adventurers would hate dealing with Inferno Demons more than any other demon. It was common to spend so much effort on defeating a high-level Inferno Demon, only to die as the Inferno Demon laughs maniacally and self-destructs.
In the battle between Chaos and Order, these red Inferno Demons always charged forward in the vanguard, laughing maniacally while summoning meteor showers and hellfire on all the surrounding enemies were always a species that everyone would be afraid of. But, everyone would have an even deeper impression of how whenever an Inferno Demon was forced to the brink, a single Inferno self-destruction could create a gigantic crater out of any important strategic location, or transform an entire city into rubble, or destroy an entire army. Such self-destruction would kill all the heroes that had defeated him.