This is the story of a crazy lich who possesses an internal game system and brings catastrophe to the entire world. “Let’s look at the daily quests today… it’s the damned choose one-of-two-options-type again. Destroy a town with a population of 30,000 people or above; reward: 10,000 evil points. Steal lollipops from 3 children; reward: 1 evil point. If neither of the quests is completed, then 2 points will be deducted.” “Tsk! You think I’m stupid? If I really destroyed a town, a crusade of Myth-ranked Holy Knights would definitely come hunting me down. Even if I earned the points, there wouldn’t be any life left in me to spend them. I better just go be a kindly lollipop bandit.” I’ve already had enough of being a notorious lich. Who says a lich can’t be a good person? I’m definitely going to beat this damned system and be an upright and dignified good man.
The Asolivis encirclement battle, or perhaps the Asolivis meat grinder battle. In my opinion, future history books would probably refer to this battle by such a name.
Since I had been far too outstanding as bait (was that my fault?), reaching the point of attracting many powerful devils and even Undead Emperor Shupnus to personally chase after me, the western battlefront's high-level command of the enemy underwent a total breakdown. Not only were the supply airships able to successfully resupply us, the mages' forced landing on the western battlefront also became significantly easier.
The mages' large-scale landing began at 3:45 in the morning, when all the ships' lights blinked three times, giving the signal to begin.
20 battleships provided protection as 37 large-scale transport ships began forcing their way across the channel, followed by several hundred smaller ships.