This is the story of a crazy lich who possesses an internal game system and brings catastrophe to the entire world. “Let’s look at the daily quests today… it’s the damned choose one-of-two-options-type again. Destroy a town with a population of 30,000 people or above; reward: 10,000 evil points. Steal lollipops from 3 children; reward: 1 evil point. If neither of the quests is completed, then 2 points will be deducted.” “Tsk! You think I’m stupid? If I really destroyed a town, a crusade of Myth-ranked Holy Knights would definitely come hunting me down. Even if I earned the points, there wouldn’t be any life left in me to spend them. I better just go be a kindly lollipop bandit.” I’ve already had enough of being a notorious lich. Who says a lich can’t be a good person? I’m definitely going to beat this damned system and be an upright and dignified good man.
"Sigh, it's not interesting at all with such low-level opponents."
By the time I finished the fight which started for reasons unknown, I pretty much figured out what was going on.
It seemed to be my fault, after all. Without realizing it, I had entered the royal palace district while it was still dark. Not only that, I misunderstood the spies reporting their respective number princes' factions as some sort of code, which was why these highly tensed spies moved against me.
By the way, I only learned this after asking all of them. The first few I asked either attempted to take me down with them while committing suicide or were killed off suddenly by flying darts and arrows that came out of nowhere. It seemed like an archaic, third-rate film where the villains killed their own subordinates to keep them from talking.