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DxD: Gamer Ex Nihilo

The void, a gap between worlds where existence is impossible. Yet somehow, he'd survived living in it. That's right - 'Survived.' Past tense. So even if this world was a bit of a crapsack, it was literally better than nothing. And with this odd ability at his fingertips, he wouldn't be happy to simply exist - he'd be damned if he didn't thrive.

Khyrrid · アニメ·コミックス
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8 Chs

System

[--]

[Status]

- Name: Self Explanatory

- Level: Reflection of the user's accumulated essence, gained through either slaying an opponent or through specific skills.

- Rank: Overall culmination of one's attributes, expressing itself by improving the user's overall existence.

- Progress to Next Level: How much essence is nessecary to increase in 'Level'.

***

[Ranks]

- When the user reaches a certain milestone of total stats, their rank improves. Slaying those of a lower rank will not provide essence (EXP). However, as a benefit, the user's attributes will have a higher effectiveness depending on the rank; This benefit is only available for the user to balance the detriments.

For example, a [True God] with 10 strength is the equivalent of a [Mortal] with 100.

0 - Mortal (100%) [Stat Total: <60]< p>

1 - Superhuman (175%) [ST: 60+]

2 - Low Class (250%) [ST: 120+]

3 - Low Class+ (325%) [ST: 240+]

4 - Mid Class (400%) [ST: 480+]

5 - Mid Class+ (475%) [ST: 960+]

6 - High Class (550%) [ST: 1920+]

7 - High Class+ (625%) [ST: 3840+]

8 - Ultimate (700%) [ST: 7680+]

9 - Monarch (775%) [ST: 15360+]

10 - Ascended (850%) [ST: 30720+]

11 - Deity (925%) [ST: 61440+]

13 - True God (1000%) [ST: 122880+]

***

[Attributes]

- Strength: Physical Prowess

- Dexterity: Perception, Bodily Control, Finesse

- Toughness: Stamina, Pain Tolerance

(Speed is a combination of both strength and dexterity. One without the other is very likely to cause injury. Without including toughness into the equation, the body will quickly collapse.)

- Chi: Amount of Life Force

- Mana: Amount of Magical Power

- Faith: Amount of Holy Power

***

[Skills]

- Unlike a lot of other systems, this one has no skill levels. As a result, the effectiveness of skills is entirely reliant on stats and gaining the skill at all is much more difficult than a normal system.

this might be a bit fucked up, gotta fix it later

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