In an unorchestrated inner-weaving dance of peace and chaos, battles were ended and started in a vicious circle that spiraled across the inhabited northern regions of Gagaree for days on end as a Dragon and a Mage played chess using kings and kingdoms as pawns.
A deadly game of cat and mouse that had far-reaching consequences for those who got caught up in the chase. If Elric or his fleet showed up and forced an end to a conflict an entirely new one would spring up in another location chosen seemingly at random by the few mages that had enough influence to act on their master's orders.
But with every battle that was stopped, there would be a tiny trace of those who pulled the strings in an effort to antagonize and influence the decision to wage war.