Levels:
1 - 10: Racial Limit. Levels past that would be a higher class race.
(Will be updated in the future)
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Basic Abilities/Stats:
Strength: 10(I)
Endurance: 10 (I)
Dexterity: 10 (I)
Agility: 10 (I)
Magic/Mana 10 (I)
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Numerical Equivalence:
I: 0-99
H: 100-199
G: 200-299
F: 300-399
E: 400-499
D: 500-599
C: 600-699
B: 700-799
A: 800-899
S: 900-999
SS: 1000-1099
SSS: 1100-1199
EX: 1200+
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Details below are exclusive only for the MC at the early chapters. The cultivation system below will be introduced to the Danmachi world in the future.
Mana Cultivation Art:
- This works differently than the cultivation novels you know.
- The art will be integrated with the core and will automatically function once the user meditates instead of reciting the sutra or stuff like that.
Mana Cultivation Realms:
*Warrior
-Will focus on body cleansing and enhancement. Each breakthrough on the minor stages will add 50 stats to each of the basic abilities.
-Late-stage practitioners can use the skill mana skin after mastering Mana Control.
*Master
-Body cleansing and enhancement. Each breakthrough on the minor stages will add 50 stats to each of the basic abilities.
-Can form a core of an element and can perform and use one-element magic arts.
*Elder
-Body cleansing and enhancement. Each breakthrough on the minor stages will add 50 stats to each of the basic abilities.
-Can form a dual elemental core and can perform, combine, and use two-element-based magic arts.
*Grand
-(Will be updated in the future)
*King
-(Will be updated in the future)
*Emperor
-(Will be updated in the future)
*Arch
-(Will be updated in the future)
(Will be updated for some additions if I feel like it.)
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Mana Cultivation Minor Stages:
*Early
(I, H, G, F)
*Middle
(E, D, C, B)
*Late
(A, S, SS, SSS)
*Peak
(EX)
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Weapon Mastery Realms:
Early:
*Novice
*Advanced
*Master
Advanced:
*Expert:
*Grandmaster
*Ancestor
Peak:
*King
*Emperor
*Saint