Hiro transmigrates and finds himself in the body of an orphan that’s about to be evicted from his orphanage. It wasn’t anything personal, but the orphanage’s policy doesn’t accommodate children who have reached the age of 16. From the gates of that humble establishment, Hiro slowly explores the facets of this world that was both familiar and unfamiliar due to its uncanny resemblance to his previous world—Earth. With his Daily Life RPG System urging him to excel in every aspect of his daily life, Hiro marks his presence in both the mundane and mystical circles of this new world.
Although Hiro' explanation sounded reasonable, everyone had a streak of irrationality in them, espionage when it came to matters of life and death.
Thus, while the vice-leader decided to call it a day, some of the guild members who agreed with the other members started exhibiting signs of hesitation.
The vice-leader frowned, while Hiro received a notification of two choices.
Choice 1: Disregard your mission profile and descend the hill, achieving great merits to draw the attention of stronger guilds.
Choice 2: Keep to your rational train of thought and dissuade as many members as possible from committing to the suicidal operation, which will result in unpredictable consequences as your reputation suffers.
You have 5 seconds to decide…
…
The world around Hiro turned gray and slow and a countdown timer appeared in front of him.