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A Multiversal Journey (GOT/ASOIAF)

OP MC, Slice of Life, Multiversal travel, Harem, CYOA, NO NTR, what more can you ask for. Alright,Alright. Here goes nothing - A young Teen is given the chance to gain unimaginable power and tour the multiverse to fulfill his wishes. He starts in GOT/ASOIAF universe as the Hier to House Noir of Stony Shores in the North. He is of same age as Brandon Stark but he is immortal and there isn't FBI in westeros so... only for those who were concerned though as Queen mother won't be going anywhere. [He has high intelligence (int) because of gifts he received and I can manage that with random BS but that doesn't mean he has high(wis) as it depends on myself and I am pretty dumb.] I will try at romance but as I myself am monogamous, I don't know what to do. It's just hard imagining like that. Well, only shamelessness will help me there. DO LEAVE A COMMENT. If you like it, you can also save it to library.

Shalini_Mishra_6542 · テレビ
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Essence of the Archmage – Overpowered Features

The Essence of the Archmage grants you the title of the most powerful wizard to ever exist, an individual whose mastery of magic surpasses all others, from time to time and space to elemental forces and forbidden knowledge. As an Archmage, you hold dominion over reality itself, shaping the world with a mere thought.

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1. Infinite Magical Power

Limitless Mana: Your magical energy is endless, regenerating at an astonishing rate. You are never drained, allowing you to cast as many spells as you desire without fear of exhaustion.

Supreme Mana Control: You can shape and manipulate mana freely, controlling it with perfect precision to fuel your spells or create powerful constructs.

Arcane Reservoir: Draw on the collective magic of the universe itself, tapping into the raw power of forgotten realms, realms of time, and dimensions beyond your own.

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2. Mastery Over All Schools of Magic

Elemental Magic: Command the primal forces of fire, water, earth, air, and beyond. You can summon and control natural disasters or create minions from the elements.

Transmutation: Turn any object into another, whether it's lead into gold, stone into a living creature, or even changing your own form at will.

Illusion Magic: Craft illusions so realistic they can fool all the senses, even bending reality itself to create false worlds and experiences for others.

Necromancy: Raise the dead as your servants, bind their souls to your will, or control death itself, resurrecting the fallen with no limitation.

Enchantment: Infuse objects, people, or places with powerful magical properties. You can empower weapons, imbue armor with impenetrable defenses, or grant individuals temporary god-like powers.

Divination: See into the future, past, or parallel timelines. You can also predict outcomes of events, foresee any threat, or reveal hidden truths.

Teleportation: Travel to any place, at any time, across the multiverse in the blink of an eye, no matter the distance or barrier.

Time Magic: Slow, stop, or even reverse time. You can create loops, go back to change history, or accelerate time for others.

Summoning Magic: Call forth beings from other worlds, realms, and dimensions, from lowly elemental creatures to powerful beings of unimaginable power.

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3. Immortality of the Archmage

Timeless Existence: You are unaffected by aging, disease, or time itself. You can live for as long as you desire, exploring the universe and its infinite knowledge.

Resurrection Mastery: If you ever die, you can resurrect yourself at will, instantly reforming your body with your magical essence, making death a mere inconvenience.

Regeneration: Any wound or injury you sustain can be healed instantly, no matter the severity, through your magic.

Soul Shield: Your soul is impenetrable, immune to any form of spiritual manipulation, possession, or soul-draining magic.

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4. Reality Bending and Creation

Reality Manipulation: Shape the fabric of reality with your will. You can alter physical laws, create or destroy entire worlds, or warp existence as you see fit.

Pocket Dimensions: Create your own personal pocket realms, places where time and space can be manipulated at your discretion. These realms can serve as safe havens, prisons, or centers of limitless power.

World-Ending Spells: Unleash apocalyptic magic that can warp, shatter, or erase entire planets or universes from existence.

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5. Arcane Mastermind

Magical Knowledge: Your understanding of magic is absolute. You can learn and perfect any spell, no matter how advanced, without studying or trial and error.

Spell Creation: Craft entirely new spells that no one has ever seen before, bending magic in ways that even the greatest magical beings cannot comprehend.

Magical Artifacts: Forge powerful artifacts of immense magical power that can enhance your spells, protect you, or bind entire realms under your control.

Magical Senses: You can detect magic, feel its fluctuations, and see through any magical disguise or illusion. You can also sense the magic of others, determining their weaknesses or limitations.

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6. Command Over Arcane Beasts

Summon Mythical Creatures: Command legendary beasts, such as dragons, phoenixes, elementals, and more. These creatures are bound to your will and serve as your allies in battle.

Familiar Bond: Form a bond with an otherworldly familiar that is attuned to your magic. It can assist in casting spells, acting as your eyes and ears, or fighting beside you.

Magical Constructs: Create golems, animated creatures, or sentient magical beings to serve you. These constructs can perform any task you require and protect you with unwavering loyalty.

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7. Ultimate Spellcasting Speed and Efficiency

Instantaneous Casting: Cast spells faster than the blink of an eye, making your magical attacks uncounterable.

Mana-less Casting: You can cast any spell, no matter how powerful, without needing to use up any mana. Your will alone is enough to fuel your magic.

Perfect Spell Precision: Every spell you cast is flawless, hitting its target with perfect accuracy and effectiveness. You can target specific molecules or atoms if necessary.

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8. Psychic and Mental Powers

Telepathy: Read minds, communicate with others mentally, or even control thoughts and emotions.

Mind Control: Dominate the will of others, bending them to your desires, regardless of their resistance.

Psychic Shield: Defend yourself from any mental attack, ensuring that your thoughts remain private and your mind cannot be influenced by others.

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9. Cosmic Awareness

Omniscient Knowledge: You possess an understanding of the universe, its history, and its future. You can predict, analyze, and manipulate anything you choose.

Universal Understanding: Understand and communicate with beings from any dimension, timeline, or realm, regardless of language or culture.

Astral Projection: Send your consciousness beyond your physical body, exploring realms, planes of existence, and the far reaches of space.

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10. The Mage's Dominion

Arcane Sanctum: You can create an impenetrable magical sanctuary that shields you from all threats. Inside, time and space can be controlled entirely by your will.

Arcane Army: Summon legions of magical beings, from lesser sorcerers to powerful elementals, to do your bidding.

Magical Protection: Your magic can form a nearly unbreakable defense against all attacks, whether physical, magical, or mental.

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11. The Elemental Kingship

Elemental Dominion: As an Archmage, you can command the elements at will. You can create vast storms, cause volcanic eruptions, or manipulate the oceans with a flick of your finger.

Weather Control: Alter the climate of entire regions, creating blizzards, heatwaves, or perfect weather as needed.

Force of Nature: Manifest a natural disaster of unimaginable scale that can wipe out civilizations or reshape landscapes.

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The Essence of the Archmage makes you an unstoppable force in the realm of magic, able to control all aspects of the arcane and bend the very laws of reality to your will. Whether you seek ultimate power, knowledge, or domination, this essence grants you the tools to reshape existence itself.