Lilith was stunned for a moment, "Equipment System? Can we really put any thought into this system?"
"As far as I know, the design of this system is pretty fixed, isn't it?"
To the players, the equipment system was something all too familiar.
The gear worn by game characters was simply divided into several specific parts such as the head, shoulders, body, hands, and feet. These specific parts would grant players certain attributes, and they also had different appearances, which were displayed when worn by the characters.
Beyond that, there wasn't much else to it.
In strict terms, equipment should not be considered a gameplay system, but rather a numerical system. After all, in most cases, equipment does not change the mechanics of the gameplay but is just a means and manifestation of boosting stats and making characters stronger.
So, Lilith did not initially grasp what exactly Gu Fan intended to change.