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Why the bug I wrote became a core gameplay mechanic?!

This book is also known as: "How Programmers Turn a Crappy Game into a Timeless Classic with a Single BUG" Recently, the president of Nitiandang, Gu Fan, once again fell from grace due to a minor bug in his new game. As a top-notch designer in the industry, all of the games designed by Gu Fan have very distinct characteristics: At first, players felt that these games were monotonous, dull, and purely revolting garbage. However, once players discovered a major bug, the gameplay underwent a drastic transformation, rendering them sleep-deprived and unable to quit! So, players once again launched a major debate over "whether this is actually a bug or a game mechanic." In response to this, Gu Fan clarified in an interview with all seriousness: "Hello everyone, I'm the game designer Gu Fan, but you can also call me by my English name: fan·gu (means rebel). "I want to reiterate firmly that these so-called 'core gameplays' were not part of our company's original design—they are bugs! It's just that we didn't fix them because the players liked them!"

Inebriation-seeking Blue Shirt · Game
Peringkat tidak cukup
484 Chs

Chapter 270: Are You Sure This is the Difficulty Level for Newbie Instances?

Instructor Ding originally thought that following the usual MMORPG pace, by now one should certainly have leveled up to 15, but due to the experience shared among the team, they only managed to reach level 12.

However, the good news is that in "Shadow World", the level requirement for the newbie dungeon isn't high; you can enter at level 12 instead of having the first dungeon set at level 18 or 20 like in other games.

After receiving the first newbie dungeon quest, everyone immediately began to eagerly prepare for the challenge.

After all, they had been practicing together for a long time and had quite a bit of blind confidence in their team's strength.

It's just a newbie dungeon, right? It shouldn't be much different from the regular monsters in the wilderness, should it?

Instructor Ding opened the map and, following the quest directions, found the dungeon they were going to challenge: Fel Rift.