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Undral Legacy

"The virtual world is a place, where your fantasies come true. -However, it can also become an eternal prison." In the year 2030, humanity had realized the dream of a completely immersive virtual-reality experience and announced the first-ever VRMMORPG: Undral Legacy. At the Opening Ceremony, however, Helios -the world's most infamous hacker- had seized control over Undral and imprisoned 28.000 players in the virtual reality -along with a new rule to the game: If you ran out of life points, your character would be reset back to zero! On the quest to discover a method of returning to the real world, Myst -a 17 year old boy- starts his adventure through the magical world of Undral!

YuriChase · Game
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6 Chs

Prologue - A Virtual World Named Undral

A collection of countless different and incredibly beautiful worlds inhabited by fearsome fantasy creatures and mighty mages. This fairy-tale-like place was called «Undral», which defined the playable area of «Undral Legacy», a VRMMORPG.

This vast universe was divided into 160 worlds or mostly called zones. Each one consisted of a unique theme and climate, while they sometimes defied any reason or logic.

The diameter of each zone varied slightly, but as a rule of thumb, they were about twice the size of Tokyo in the real world. Needless to say, it could fit many villages, cities, lakes, plains, forests, and more in it with ease, making a single zone hilariously enormous.

With this place as their playground, the players of UL have been traveling through the dangerous first Zone of Undral, clinging to the hope to come across the supposed possibility of returning to their normal lives.

However -even after two months- we did not even make it to the second Zone, which meant that we were still in the very first world.

You see, in order to advance to the next Zone, you have to find and beat the 3 Field-Bosses that held the keys for the entrance to the «World-Dungeon». In the deepest layer of this place, a final test awaited the brave adventurers in the form of a mighty World-Boss.

If you, however, were able to overcome this great challenge and succeeded, a portal leading to the next Zone would open up solely for the victorious players.

This was by far no easy task to accomplish. Ignoring the fact, that each of the Field-Bosses was ridiculously strong; finding them on this massive map in the first place was difficult enough.

Even after more than a month, the scouting party had not managed to map out the first world entirely.

There were still 159 Zones ahead of us to explore and not a single player had yet discovered the promised method of returning to the real world.

At this rate, were we ever going to clear the game and regain our freedom from a world-infamous hacker, or would we be held captive in the virtual world of Undral Legacy for eternity...?

Thank you, for reading the Prologue of Undral Legacy!

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