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Unchained Dragon (WoW Fanfic)

Theo find himself in the world of Azeroth, a land of many conflicts, adventures and dangers.A story based on what one can do with their own knowledge of the future and the hands that fate gave to them... fortunate or unfortunate is as simple as a single decision made. The story takes place in the universe of the World of Warcraft, I will do my best to research and come with an enjoyable story of what could happen in lore and explore one of my favorite lore universes along with a unique character who faces his fair amount of trials in a journey of growth and survival in this vast world.

Feliprins · Derivasi dari game
Peringkat tidak cukup
90 Chs

Archaedas and Ironaya

>>>>>>>

(User): My intention was to ascertain current condition of the titan facility Uldaman, Don't worry I do not belong to Loken...

(Archaedas): ... Very well, I will receive you as a guest, be warned about corrupt guardians in some of the rooms, we had to seal the facility to avoid further corruption and spread of biological threats to Unit - Azeroth.

<<<<<<<

I could swear I saw surprise, suspicion and fear in the expression of the titan watcher, likely surprise for my to mentioning Loken just like that, and also suspicion for if I trully was not a servant of the corrupted Prime Designate, and fear that Loken may have found him after hiding for so long.

The history why Uldaman was build was to hide the Discs of Norgannon from the hands of the Titan Keeper Loken, who has manipulated the rest of the keepers to become the leader of the titanforged on Azeroth.

They left Ulduar in Northrend when Tyr discovered the corruption of Loken, they brought many of the titanforged races along with them, the mechagnomes, earthen and vrykul that accompanied them here settled the lands around after being corrupted by the Curse of Flesh, the mechagnomes becoming gnomes, the earthen becoming the dwarves and the vrykul becoming the humans.

So the reason behind many of the current kingdoms in the Eastern Kingdoms was the escape of Tyr, Archaedas and Ironaya to this region...

The Discs of Norgannon were also my goal in this expedition as I would really benefit even if my system was not able to use it... those discs recorded EVERYTHING that happened on Azeroth, it was the main databank of the titans, if I could get it many things would be possible, information is power, even if I knew the future I didn't know even the correct size and geography of this real world.

Being able to use the real knowledge and data of this planet instead of the simplified game would be very important for my future plans and to not make gross mistakes out of lacking information.

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After going through a couple of chambers with inactive guardians, which were much more numerous than in the game by the way... we reached a another sealed gate, the glow on the runes around this one were bright and looked to be well maintained.

>>>>>

(Archaedas): Ahead is a corrupted and mutated section, the guardians inside had acquired obsidian like constitutions and have enhanced anti magical capabilities along with increased phisical resistances, they could not be eliminated by current forces without too much losses. If you are able to defeat it I will reward you.

<<<<<<<

"I guess this will be my first quest given by an NPC in this world..." I muttered while amused.

After relaying the current situation behind the doors for the rest if the party, we decided that I would give be the support and tank of the party while they would be responsible for chipping its armor down, only then should I attack it with magic or my breath.

Thankfully i was aware or this enemy in the game, the Obsidian Sentinel was able to reflect magic with its armor and he had stacks of reinforced armor which you would have to remove with persistence.

After adapting the game mechanics to the real world, I found that the most likely ability it would have was a magic repelling armor that must be removed before we can take it out with magic.

So we oppened the sealed door, with me in my dragon form at the front, already with a Light shield ready to block any incoming attack, followed by Trag which would most likely be the main damage dealer in this.

Emmeral would likely have to aim for the eyes and joints, when it came to large enemies rangers had difficulty to do lasting damage.

As for the quirky Mona... She was the wildcard of it, she would do she did and we would hope for the best, its hard coordinating with her in a thought out plan... she's a more on the moment kind of person, but had a remarkable adaptability.

----

The very moment we stepped inside the sealed chamber the many obsidian constructs looked our way and charged at us, there were four who were around three meters high while around forty who were around the size of a dwarf, they all had a madness to them, acting without much thought and without regard for them selves.

We started the fight by me sending an Sand Breath with earth elemental power in front of us to create a quicksand between us, Emmarel was able to oneshot the smaller golems with her arrows, as for Trag he waited the larger enemies approach, if they got stuck in the quicksand they would be easier to down.

Mona became a lizard and crawled to the ceiling and began to spit acid at them, making some of them to lose their optical parts, making them trip and fight each other.

The fight was pretty easy to handle after they fell into the quicksand... Trag would break the head of the bigger ones while I blessed him with increased strength and a variation of water walking that I invented, making him able to avoid sinking into the quicksand.

After getting rid of the mob, the bigger guys started to come online, they looked dangerous with red eyes and dark black armour, they did not rush at us like before, but rather run at each other and began to combine and fuse with each other, they did so until a seven meter obsidian behemoth stood before us.

'Time for boss fight! Should I be concerned at how I was becoming a battle junkie?' Were my thoughts as I buffed rhe party and got its aggro on me.