Unlike Fang Cheng, who was completely baffled, Xiao Douzi and Huang Ping were already deeply engrossed in the game.
For Huang Ping, this was the easiest beta test he had ever participated in.
In past tests, programmers, artists, and planners all had to keep a watchful eye on the process. A massive flood of bugs would swarm in, putting everyone on high alert.
But with "Quiet Cultivation"...
What's a bug?
They even set up a player group specifically for bug reports, but so far, not a single piece of feedback had come through.
As unbelievable as it was, Huang Ping had to admit that this game seemed to be bug-free.
Not only was it quickly made, but every feature was perfectly implemented, the gameplay was smooth without any lag, it had been running without a bug since launch, and the framerate consistently stayed above 120.