Zhu Youxing has never considered himself to be an arbitrary person.
It's just that he has the experience of his predecessors, which allows him to go more smoothly in this world.
But that didn't mean that everything Zhu Yuxing said was absolutely correct.
Most of the others have become accustomed to Zhu Yuxing's success, almost deifying him.
In fact, he was a little troubled.
It wasn't what he really wanted to see.
He also hopes that more of his employees can stand up, and each of them can take charge of their own.
Among these people, Tsukino Aya seems to be such a person.
She raised her own doubts without hesitation.
In the past, she wasn't very involved in how the console looked and played.
Because she didn't think there was anything wrong with the design of those game consoles at the time.
But this time, she really felt that the design of this handheld was very strange.
The dual-screen console gimmick is a nice touch.
But in this way, you have to make a different game from your imagination in order to cater to the new handheld.
This is not what Tsukino wants to see.
Of course, Tsukino Aya can also ignore the function of the dual screen itself, or continue to play games, and the game developed does not need to consider the function of the second screen.
It just still feels weird.
Zhu Yuxing nodded: "Indeed, the idea of dual-screen cannot be fully utilized by all game developers."
Tsukune Ayano said: "In this case, isn't the dual-screen made by this game console a waste? This is equivalent to It is an invisible increase in the cost of game console manufacturing, and if you have the money to make dual screens, it is better to continue to enhance the functions of other game consoles."
Everyone else glanced at Tsukune Aya with slightly weird eyes.
There are probably not many people in the company who directly question Zhu Youxing's words. Zhu Youxing simply leaves the company's management to professionals, and he only occasionally gives opinions and general directions.
In game development, and the creative development of game consoles, no one has questioned.
They have all taken it for granted that the games developed by Take Yusei are the best.
Numerous cases in history have proved that there are actually some problems with over-deifying people.
But these people were still used to Zhu Yuxing's creative ability, and didn't want to question it in the past.
However, if it is Tsukino Aya who is questioning, people also think that it is quite a matter of course.
Tsukune Aya.
This person is now the mainstay of the company, and she has a very close relationship with Zhu Yuxing. She doesn't have to worry about any doubts.
Take Yuxing must admit that Tsukino Aya said it makes sense.
The manufacture of a game console with enough creative gimmicks is very attractive to players.
However, if a game console affects the development and prevents developers from fully utilizing some functions of the game console, it is actually equivalent to consuming the invested funds in unnecessary places.
Especially Zhu Yuxing has decided to sell the game console at a loss in the early stage.
This difficult-to-use dual-screen feature makes it even more unnecessary.
"Also, Zhuyou, don't you always hope that every new game console can be backward compatible?"
Zhuyouxing nodded: "Yes, this has always been my hope."
"Then Zhuyou, you plan to always Make future game consoles look like dual screens? Otherwise, you will not be able to achieve your future backward compatibility imagination."
Every sentence of Tsukino Aya is really reasonable.
At this time, Zhu Youxing was a little surprised.
To be honest, even though he had always been relatively modest before and didn't want to be deified, he still seemed to have been affected by some invisibility.
He naturally moved some successful cases from his previous life to this world for use.
But what if you don't get used to it?
And his own development trajectory has been different from the Nintendo of the previous life.
In addition to the hope that he can produce games with enough creativity, he also hopes to create a real game industry system, and hopes to create high-performance game consoles to give people a better picture experience.
Then it's obviously not appropriate to go the old way of Nintendo.
It is very risky to open the NDS series of Nintendo's previous life.
This new dual-screen game console can continue to sell well with its own lineup in the early stage.
But other game developers may have a hard time grasping the essentials of dual-screen game development.
More importantly, dual-screen games are really not compatible with new consoles in the future.
There must be some compromise.
Tsukino Aya really made a lot of sense.
Tsukino Aya's words also surprised some of the people present.
They actually have some ideas.
But they also lost their independent thoughts because of the aura of Zhu Yuxing's deification.
It was not until Aya Tsukino reminded them that they came back to their senses.
Airi Hayazawa said at this time: "Bamboo You, in fact, I have a similar idea now, such a dual-screen will make the development of the game console itself more difficult, and it may not necessarily be popular. Of course, I am not in the market. People from the marketing department, in fact, it is better to let the people from the marketing department investigate."
Zhu Yuxing recovered from his thoughts, he looked at the others and said, "Do you have similar thoughts now? I don't want you to deify me too much, I want to hear what you really think, instead of blindly thinking that I am right."
Someone said: "This, I don't think there is any problem, after all, I don't know game development, However, dual-screen manufacturing will indeed share a little extra function of the processor, and our manufacturing cost will indeed increase."
Another person also said at this time: "I think this idea is ok, I have a few similar ideas in my brain. Game development ideas."
Everyone present had good opinions and bad opinions.
But most people who say good things start from themselves.
Each of them is a person who has a certain ability to create independently in game development.
Their experience allowed them to quickly envision some dual-screen gameplay.
However, not everyone is as creative as they are.
These people are game developers who have followed Zhu Yuxing for many years.
Others don't get this treatment.
They really don't necessarily have to be able to develop a dual-screen game of high quality to explode.
The idea of single-screen game development has already made them rack their brains.
At this time, Aya Tsukino said again: "My suggestion is not to use dual screens, but it doesn't matter whether it is a flip cover, you can consider adding a few more buttons to the flip cover, which is more convenient for game development."
Zhuyou Star stood up from his seat at this time.
He walked to the front of the conference room and drew a big fork on the NDS handheld idea projected on the whiteboard.
Then he roughly drew a new look of the handheld under the handheld, and also added a few annotations.
Get rid of dual screens and port some of that cost to new features.