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The System of Archana

In a world of gods and dragons, Freya Einar is a petty adventurer who wishes to snatch power and avenge the murder of her parents. Yet, after years of struggle and hardship, she can’t even fight against a lowly vampire. As her life draws to an end and her eyes close forever, by pure luck, she meets an ancient existence. The ancient man claims to be a powerful mage that was betrayed long ago, and sealed in a dark tomb. The Ancient, Artium, struck a deal with Freya. He will give her power and she will help free him. Soon, the two embark on an adventure to gain true power and find the murderer of Freya’s Parents. The young girl steels her heart and vows to find her parent’s killers, even if she had to go through the gods themselves. Discord Server: discord.gg/Hu2Nj7T7R8

SilentStruggles · Fantasi
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226 Chs

Creating a Diversion

Freya carefully examined the high level undead with her Demonic eye. She took a note of their weak points, the highest stats, job class and main skills. After a detailed evaluation, she concluded that the most dangerous one would be the skeleton wind mage, even though his level was the lowest.

While the other two also had quite high strength and agility stats each, their skills were lackluster. They were primarily melee fighter, but the mage was a ranged fighter and one of her main skills that would make her nuisance to deal with.

[Skeleton Wind Mage

Species: Undead

Age: 70 (On Death)

Level: 50

Main Skills: Skyhawk's Roar (Epic), Flight (Epic)]

The mage had the skill of flight. It was a highly coveted skill among wind mages, and such individuals with such skills were very well known. From his attire, Freya had deduced his identity. He was one of the gold rank adventurers that never returned from the forest. The other two were likely the same.