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The Rise of Our Goddess, Her Majesty, The World's First Queen.

This is a story about the development of a lolita to a goddess, as well a strange and magnificent magical journey. A literary girl, a musical genius, trial space, inner world, otherworlds, anime world, past and present lives, all kinds of arrangements that seem like fate blend together at this moment. "You must live well in my place, you must live..." "If possible, when I open my eyes, the first person I see is you..." "Sister, I will try my best to be your left and right arm..." "When you recall this memory, I will disappear, this is destined..." "My heart, it was you who revived it..." "You are my faith..." PS: Focusing on yuri, transformation, unlimited flow, and daily life. - Patreon.com/DaoOfHeaven

Dao_Of_Heaven · Komik
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170 Chs

Time and Space Traveling Merchant

"Mysterious Merchant Walking in Time and Space: A time-space traveling merchant is someone who can freely trade between various worlds. They possess countless magical items; as long as you can pay the price, you can get what you want. (Note: Items not available for exchange in the system can be purchased through this method.)"

"They are the most mysterious group in time and space; no one knows where they come from, and no one knows where they go. As long as you have something they need, they will appear by your side and try every means to trade with you. If you don't have what they need, no matter how hard you try to find them, no one has ever succeeded."

"They can be the fairest people or the most cunning, angels or devils. They can be the kindest or the most malicious. All decisions lie in the hands of the trader."

"Each time-space traveling merchant has unique goods, some possessing mysterious items with endless secrets. But no one knows where these items come from. How to become one of them has been a mystery for countless years to those who know of them."

"Unfortunately, no time-space traveling merchant has ever told anyone how to become such a mysterious merchant. Therefore, in the legends of various worlds, they are shrouded in a layer of mystery."

"Everyone who has ever tried to obtain goods from them by means other than trading has died. No one knows their exact strength, only that whether it's the gods of the endless sky or the demons of the abyss, no one wants to provoke them."

"They have saved worlds and destroyed worlds; they converse equally with gods and trade fairly with demons; they are witnesses of dreamers and guides for the insane; they will stop at nothing to obtain what they need and will lend a helping hand to the most desperate, though it comes at a price."

"All who have interacted with them describe them as mediators, world interveners, the fairest merchants."

"They are not rejected by any world, freely walking through various time-spaces."

"They do not lament the passing of life nor celebrate the birth of worlds."

"They are merely a group of people who adhere to the most primitive fair trade, the original and final experiencers."

"Transition conditions: Have experienced time travel, possess spatial abilities, have access to numerous goods, and have the potential to stand shoulder to shoulder with gods." (Conditions met)

"Task: To become a successful time-space traveling merchant, you must travel to many places and trade the items you acquire. Completion requirements: Travel 24753/50000 kilometers, sell goods worth 5,78/10 million yuan, experience 88/100 cities, visit 1/8 countries, and experience time travel once (completed)."

"Task completion rewards: World affinity, time-space travel, fair trade, mysterious shop, and junior operating license for a time-space traveling merchant."

When Chu Lian clicked on the introduction for this profession, what was originally just a few sentences expanded into hundreds of words. She was dazzled, but after a while, she sorted it out and realized this was a profession with no offensive capabilities but infinite potential.

And, at the moment, this hidden profession was the most suitable for her.

She initially noticed this profession largely because of the system explanation at the end of the introduction (Note: Items not available for exchange in the system can be purchased through this method). During this time, she had realized that not all items could be exchanged in the system. Many abilities were not available for exchange or had no exchange options.

For example, the "T-virus" from Resident Evil, the "method to create undead Scourge" used by the Burning Legion in Warcraft, the "Zerg Hive" from Starcraft, the "Alien Queen" from the Alien series, "zombies" from Chinese mythology, and "Wraiths" from Japanese lore—all these ominous entities could not be exchanged.

In short, the system does not allow the host to gain benefits through these dark, corrupting methods or to destroy a world to achieve their goals.

There were also some illogical things that could not be exchanged, such as the "Super Saiyan" bloodline from Dragon Ball, the Buu bloodline, the ancient world of Chinese legends, the various supreme technologies from the Xiling Empire...

But many things were necessary for her to possess when traveling through certain worlds. Since the system couldn't exchange them, using the identity of a time-space traveling merchant to trade for them would suffice.

The most crucial point was that she already met the requirements for this profession.

"Have experienced time travel" — for a soul from another world, her existence was the best proof.

"Possess spatial abilities" — although her level 4 spatial movement was still sealed, a seal does not erase or remove the ability; it merely prevents its use. This profession evaluation did not deny her possession of spatial abilities.

"Have access to numerous goods" — with the system, although she couldn't exchange too many items yet, she completely met the condition of having access to numerous goods. She could even guarantee that she might be the most potential candidate for this profession.

After all, the system never stipulated that exchanged items must be used personally, and judging by certain indications from the system, it seemed supportive of her specializing in this hidden profession. Thus, there was no need to worry about holding items that couldn't be traded.

On the contrary, with the system's support, finding people who needed the items among her countless goods shouldn't be difficult. It's likely that other time-space traveling merchants would come to trade with her, bringing unimaginable benefits.

However, these were not the most compelling reasons for her to choose this profession. What convinced her was the reward of "World Affinity."

"World Affinity" essentially means being favored by the world. Like those renowned figures in history, such as kings, generals, scholars, and beauties, they were favored by the world. They often had better conditions than others, and their chances of success in endeavors were passively increased, making it easier for them to reach the pinnacle.

The specific manifestations of "World Affinity" include high luck, high success rates in endeavors, reduced disasters, and lower chances of dying in misfortune.

However, these benefits pale compared to one crucial aspect: recognition by the world consciousness.

Remember the key points about dungeon passes mentioned earlier? Those with dungeon passes can freely come and go in different worlds, doing whatever they want. But no matter what they do, they can never have the same conditions as those favored by the world consciousness in that world. In other words, unless your ability far surpasses theirs, the latter will always have a higher success rate in the same endeavor, and you will always have a passive failure aura.

However, possessing "World Affinity" means you will have the same treatment as those favored by the world consciousness. Unless you commit large-scale ecological destruction, world destruction, or heinous acts, you will always be treated equally by the world consciousness as an inter-world traveler.

Without a dungeon pass, entering another world would make you seen as an invader, a planet destroyer, or a harmful virus, and you'd be rejected. Your luck in that world would be fixed at three levels lower than your current luck value. You would face hostility and attacks from all life forms in that world, making it impossible to take even a step without world-destroying power.

But "World Affinity" prevents the world consciousness from initially targeting you as an entity that must be eliminated. Instead, it gives you a period to smooth things over. During this time, the world consciousness silently observes you, watching your interactions with all life and objects, sensing your sin value, and finally deciding whether to grant you the right to walk in that world.

This is the fundamental reason why time-space traveling merchants can travel safely in all worlds. And this ability will grow as the profession level increases, making the affinity light of "World Affinity" closer to the world. Even if it cannot reach the level of a "Son of the World," it will be close to the highest level of those favored by the world.

Finally, "potential to stand shoulder to shoulder with gods" refers to the infinite energy hidden within her. It's the energy she has yet to understand or use.

"Spiritual Power/Magic Power/Mana/Inner Strength: SS/A/A/A"