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The Lone Healer

When the Unity Trials first began and Neve was granted a system along with the rest of humanity, she sincerely hoped she would be among the first to die. Death eluded her, though, so, until her time came, she reluctantly settled into the role of a healer. One day, she and a group of players ventured into the realm of the Final Challenge, a strange, otherworldly dungeon that would give humanity a ten-year resting period if they completed it. But, although death eluded her, it found all of her allies. Now, with no one to rely on and a burning desire for revenge, Neve must become stronger if she hopes to avenge them. How exactly can she do so, however, when she is only a healer? A survival GL adventure story!

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Blood in the Water, Part Four

The battle opened with Neve using {Fireball} on the incoming two warriors.

MP: 1080/1100

And, of course, both her spells missed. 

[... Goddammit.] 

The ones holding the spears behind them stayed where they were, surprisingly. Neve wasn't complaining, though. Whatever opening they could get was one she'd appreciate. 

Though Erin was still cautious of these enemies after having lost to one of them previously, she stood between them and Neve, blocking their path to the healer. 

[Okay, just because you got their levels lower doesn't mean you can afford to take this easy,] she told herself. [Use your full arsenal here.] 

On that note, as Erin's blades met their tridents up ahead, Neve cast {Field of Brilliance.}

MP: 1005/1100

She followed it up by casting {Sacred Ground} under Erin and then spamming {Fireball} at both warriors until she finally hit them. 

MP: 905/1100