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The Hunter's Guide to Monsters

He was weak, he was depressed, he was a loser. He wasn't even Lvl 10 in the game when Earth was destroyed in the Quake and the players of Redlands were transmigrated to the fantastic world of Zushkenar. But he lived, learned, and died again. Now, he was back on Earth, one year and three months before the Quake. Deciding to rejoin the game earlier and with greater focus, what changes would he bring with his actions? What life would he live? * There's a map for the lands of Zushkenar posted on the DeviantArt website: https://www.deviantart.com/kilrain/art/Hunters-Guide-map-cities-grid-b-877682076 It's not complete, but it'll give an idea of the general geography. * The background image for the cover is part of a landscape by moinzon taken from pixabay.com

Jin_Daoran · Game
Peringkat tidak cukup
136 Chs

The Forester Workshop (3 of 3)

"Welcome!" Krow greeted Amaleo and Frai with a grand smile, winking at the children behind them. "Let me direct you to your booth tonight ---oh weeping skies, one moment."

Ban was arguing with three sirens which were evidently having fun with his hotheaded personality. He grabbed Ban's collar and dragged him away, to the laughter of the table.

Stopping before Amaleo, he returned to his pretend greeter persona. "Sorry about that. Ban is one of our temporary servers here, he'll lead you to your booth."

The boy cursed at him. The young ones giggled, and Ban turned. "I'm---uncle! You're finally here!"

"Yes." Amaleo glanced around the tavern. "What did I say about saying those words."

"It was an accident!"

Gaven, Rurel, and Atimur were being cooed over at one booth as they emptied their serving trays. Nari was telling off a half-drunk draculkar in another, smiling dangerously, backed by a scowling Talebrech.