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The Hunter's Guide to Monsters

He was weak, he was depressed, he was a loser. He wasn't even Lvl 10 in the game when Earth was destroyed in the Quake and the players of Redlands were transmigrated to the fantastic world of Zushkenar. But he lived, learned, and died again. Now, he was back on Earth, one year and three months before the Quake. Deciding to rejoin the game earlier and with greater focus, what changes would he bring with his actions? What life would he live? * There's a map for the lands of Zushkenar posted on the DeviantArt website: https://www.deviantart.com/kilrain/art/Hunters-Guide-map-cities-grid-b-877682076 It's not complete, but it'll give an idea of the general geography. * The background image for the cover is part of a landscape by moinzon taken from pixabay.com

Jin_Daoran · Game
Peringkat tidak cukup
136 Chs

Slaughter is the Way (1)

How do you upgrade a village into a town?

First, have a village.

Hah.

Second, be a noble. Or be favored by a king.

If the latter, how lucky! Simply ask the king for a town charter. 

If not in the favor of a king, like the very plebian Krow, hope that you have a good registration roll or go and quest for a castle.

If you want a castle, good luck! Hope you can survive a raid at your level (lol).

Third, have a ton of money.

Oh, too bad. He was broke. 

Why, it's easy to fix that: slaughter is the only way!

So simple! Just carve a bloody path through million and a half monsters that spit acid into your eyes, bite through your clothes, and put you in a constant state of being minorly poisoned!

Krow sulked in his mental commentary as he waded through a mass of dead Tasseline Verdant Serpents.

[You've butchered a monster to acquire its Tasseline Verdant Snakeskin!]