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The Hunter's Guide to Monsters

He was weak, he was depressed, he was a loser. He wasn't even Lvl 10 in the game when Earth was destroyed in the Quake and the players of Redlands were transmigrated to the fantastic world of Zushkenar. But he lived, learned, and died again. Now, he was back on Earth, one year and three months before the Quake. Deciding to rejoin the game earlier and with greater focus, what changes would he bring with his actions? What life would he live? * There's a map for the lands of Zushkenar posted on the DeviantArt website: https://www.deviantart.com/kilrain/art/Hunters-Guide-map-cities-grid-b-877682076 It's not complete, but it'll give an idea of the general geography. * The background image for the cover is part of a landscape by moinzon taken from pixabay.com

Jin_Daoran · Game
Peringkat tidak cukup
136 Chs

Rakaens (2)

"Young guest, you are heading out?"

The asker was a slightly hunched draculkar, appearing out from the shadow of the gate. The symbolic key hanging from his belt indicated he was a gatekeeper.

"The night is young," Krow affirmed blithely. "Where can I buy scribe's tools in Rakaens?"

"The scholar's street is under Rormessk."

Krow vaguely understood while he was in Nyurajke, that the towers were numbered how far they were from the First, the administrative tower. The prestige of each tower was commensurate to how close they were to the First.

That was why Buri's family apartments and tavern, in the Khoyresk, the second tower of Cerkanst, said something about the prestige of their family in the village.

Rormessk would be the third tower. 

He assumed the First Tower of Rakaens to be the Rosetower.

Which other tower could it be?

"And the bank?"