1. Inventory System:
Lily has an inventory where she can store items she finds during her adventure. The inventory is divided into different categories based on item type. Each item also has a ranking that indicates its power, rarity, or importance. The rankings are as follows: Common, Uncommon, Rare, Epic, Legendary, Mythical, Godly.
Inventory Categories:
Weapons: Tools of combat, like staffs, wands, or enchanted weapons.
Armor: Protective gear, like robes, shields, or magical barriers.
Potions: Consumables that restore health, mana, or provide temporary buffs.
Artifacts: Magical items that have unique properties or abilities.
Scrolls: Contain spells that can be cast without using Lily's own mana.
Miscellaneous: Any other items that don't fit into the above categories.
Starting Inventory:
Ancient Staff of the Arcane (Rare): A staff passed down through generations, this staff increases Lily's spell power.
Mage's Robes (Uncommon): Light armor that provides basic protection and slightly boosts mana regeneration.
Healing Potion x2 (Common): Restores a small amount of health.
Mana Potion x1 (Common): Restores a small amount of mana.
2. Skills and Abilities System:
Lily has a set of skills and abilities she can use throughout her journey. These are categorized by their function (Offensive, Defensive, Support, Utility) and are also ranked by their power and rarity.
Starting Skills/Abilities:
Fireball (Uncommon, Offensive): A basic fire spell that deals moderate damage to a single target.
Arcane Shield (Rare, Defensive): Creates a protective barrier that absorbs a certain amount of damage.
Healing Light (Common, Support): A simple healing spell that restores a small amount of health to Lily or an ally.
Teleportation Blink (Rare, Utility): Allows Lily to teleport a short distance instantly.
3. Ranking System:
Items, skills, and abilities in the game are ranked based on their rarity and power. The ranking system is as follows:
Common: Basic items or skills, easily found or learned. Example: Healing Potion, Healing Light.
Uncommon: Slightly more powerful or rare than common. Example: Mage's Robes, Fireball.
Rare: Harder to find and more powerful. Example: Ancient Staff of the Arcane, Arcane Shield.
Epic: Highly powerful and very rare. May have unique effects or bonuses.
Legendary: Extremely powerful and rare. Often tied to legendary figures or stories.
Mythical: Items or abilities of great power, often tied to ancient myths or gods.
Godly: The most powerful items or abilities, often linked to divine beings or ultimate powers.