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PixelPioneers: The Birth of a Gaming Empire

Follows the journey of a man who start a small indie game development. Facing numerous challenges, from financial struggles to fierce industry competition, he leverage his creativity and resilience to create groundbreaking games. As his company, PixelPioneers, rises to prominence, he navigate the complexities of success, and innovation in the ever-evolving world of game development. _____ This is a translation. The Original Title is: 游戏娱乐帝国

Sokdavid · Derivasi dari game
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102 Chs

Chapter : 61 : Inspiration

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"I beg you, please don't show your love, and when will the new game come out?"

"New games need to arrive soon-! Didn't you recruit a bunch of people a while ago??"

This is a hot topic, coupled with the previous fans of Binding of Isaac and Octopath Traveler, many people have expressed their expectations for the new game.

Luna, who had just visited a Temple and was about to have a meal in a snack bar, opened her phone, saw a bunch of messages under her account, and joined John.

"Eh, many players are asking about our game, when will it be released-!" Luna said happily and then looked at the hot topic of the Golden Owl Game Award, which ranked fourth on the side, and she was even happier with a smile.

"Why are there so many messages?" Looking at the blog below, two or three thousand users responded, and John was a little surprised.

"This kind of reply is generally not specific, I'll tell you how to reply." With a smile on his face, John reached out and took the phone from Luna's hand, and then took a photo next to her and clicked a photo.

In the official blog information sending box, select the photo.

"Thank you for your support, the new game is already being done and will surely give everyone a special surprise." After writing, John sent it directly.

"In the face of the player's inquiry, it's very easy to reply. Just ask, then we say we are doing it. Of course, to be more flamboyant, sometimes one or two original game pictures can be included, or you can take a picture of everyone in the studio working, but now we'll use our photos to replace it," John said with a smile.

Game? As long as you ask, it is being made. As for what has been done? That's hard to say.

With John using Luna's mobile phone, the latest news was posted on the official blog account. Countless players who were focused for the first time were all stunned after seeing the news.

???, Could you please take it easy-?! Is this called done-?! You didn't disclose anything-?! And what's the matter with your picture-?! It is a snack bar, which one is working-!?

John didn't know anything about the players' complaints. After the trophy had been mailed back to the company, John and Luna played in Shanghai for two days before returning to the company.

***

On Monday, PixelPioneers Studio.

John teased the dog that he hadn't seen in a few days and came to the meeting room. The work at hand was temporarily put down, and everyone sat in their place. Everyone was sitting there holding a laptop computer, waiting for John to announce new projects.

They had known in advance that the studio's new project was a horror game, so Everyone is making up for it by researching horror games and movies.

It is worth mentioning that because it is a horror game and a movie, everyone's choice is not to watch it alone after work or in free time, but to gather together in the large conference room of the studio after work and put it on the large screen with the lights off.

"Boss, what kind of horror game is our new game? Is it biased towards Estrelan or Ablain?" Evelien asked very curiously.

This type of horror game is better when done with horrible monsters, corpses, and plasma filling the screens, combined with sound effects enough to scare timid players. But this is only a preliminary foundation, the real horror is never purely visual; combined with the horror of a certain style, it's different. The unknown is the most horrible thing, so letting players scare themselves is the highlight of the horror game.

"From the surface and the background, it is indeed Westernized," John smiled and said.

Regarding the game background of Outlast, John did not intend to change it. Whether it is a mental hospital or a black hand behind the scenes, it is better to choose a Western background.

Although the game has a clear rating agency, involving some sensitive things, it may not be directly blocked, but exposure in mainstream media is certainly not something to think about.

At the same time, some video and live broadcast platforms, as well as channels, even if the official did not explicitly indicate that this should be banned, will still take the initiative to remove it to avoid suspicion, unless the benefits brought by this thing are large enough.

A simple plot introduction, including the game's main gameplay design, is displayed in front of everyone.

"So, the protagonist does not have any means of resistance, and can only be chased and then run away?"

"Mental hospital, and nanorobot black technology?"

Looking at the game manuscript John showed, everyone couldn't help but start talking.

"For horror games, the plot is very important but not as important as you think. What matters is how the atmosphere is created and the rhythm is controlled," John looked at everyone and said.

For a horror game, although the plot is important, it is not the top priority. Even a mediocre story, or even no story, through a fearful atmosphere, can also make players feel scared. This is the charm of the game, which is more capable of allowing players to immerse themselves than movies and novels.

"Another time, we will use motion capture technology," John looked at everyone and said.

Everyone nodded and did not express any objection. Motion capture technology sounds very advanced, but in fact, it has developed into a common technology in both the game industry and the animation industry.

Like the previous motion capture technology, if you wanted a truck to appear in the game, you might need a real truck to help with motion capture.

But now it only needs various blocks for building block stitching. It is completely unnecessary to let the producer try to capture all the scenes in the game as before, resulting in the entire team spending a lot of time debugging keyframes or action scenes.

Now, with the advancement of motion capture technology, it greatly saves the production time and cost of the game.

"There is also the style of the game. There is an old abandoned nursing home deep in the Millstino Mountain, I have contacted them to reach an agreement. So we will go together and look for the style of the game at the beginning of next week for inspiration," John looked at everyone and said.

He found this place on the Internet after a long search. Other places that are more in line with the goal are too far from them. Although in John's dream memory, he can know exactly what the game style is like, the others are not.

So the best way is to let them have an intuitive impression, not just relying on flipped material, but also to imagine with the works of others such as movies and anime.

"Abandoned nursing home…" Evelien couldn't help but swallow.

"Go at night…" Jackie, an art artist who had just joined PixelPioneers Studio not long ago, also silently swallowed.

"Everyone went…" Koch and other faces suddenly turned pale.

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+My YT Channel: ( https://www.youtube.com/channel/UCA_o7H0XZmHnnX0UlvGP4Yg ) Or ( Sokdavid Gaming )

+My P'atreon: ( https://www.P'atreon.com/Sokdavid )

+My Facebook Page : ( https://www.facebook.com/P.S.David123/ ) Or ( Sokdavid Gaming on Facebook )

If you want to read more chapters, some are on my P'atreon.

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