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Mythology the game

This is a combination of age of mythology and black and white and others games such as them

Joshua_Hosgood · Derivasi dari game
Peringkat tidak cukup
10 Chs

Welcome too godhood

So if the many mythology were too clash and if. We were to take features from pre-existing games to smooth out the details. What would we have to in the end and my first faction is The Norse for that is the most well known faction by me.

The special mechanics is dying and how you would do so or just. Honouring the dead so when your units are fighting you gain favour which is used in divinity that is the tech tree and your magical pool but when they die in particular you get the exclusive resource which is fighting spirit and stuff you use it for are elites units like every human unit becomes a. Einherjar which makes them a self regenerating unit that partially denies the myths units such as bypassing resistances and not being that bothered about any attacks but their death will cost you quite a bit.

Now let's move onto the passive which is too prolong conflict and benefits which comes with the. Additionally survival chances and expansion too really amass a fortified font and supply routes being established and for myth units they could be. Jotun gaining fire and ice giants abilities and passively when attacking a structure they cause it to decay so it will an easy target and using there giant bodies scatter and shatter the morale of enemies or just eat myth units that are low on health, there could also be by sacrificing a set number of Fighting Spirit you can send hoard after hoard of Draugars that will cause life drain and frost damage and it will expand till 200 by conversion.

Now then we get too legendary building's and your own pet monster for the Norse it will be the. Halls of Valhalla which just turns your fighting spirt from an risky business venture into a refundable enterprise why because nobody stays dead and just walks out drunk and some other bonuses like permanently draining enemy resources to a cap and the rainbow bridge which is just a massive raiding party where you send out a A.I army to reek havoc then they "beam me up scooty." To continue their business until they all dead and they have a weaker copy of your current creature/titan.

Speaking of which lets check out units and buildings.

For humans it what you expect you get the classes from For honour but with slight demigods upgrades and dwarfs who bring runes, contraptions and short tempers.

For myth units it could be any thing as long as it's from it respectful mythos like. Joutunheim and the winged fortress for Valkyries who can gain Brunhild and her sister's blessing or Ratatoskor lookout which your main info gathering and map range support,

Last of all which Titans or other wise known as the creature which is in the pen for as long as the pen is useable and even upgrades can be done too it, can never die but knocked out. So for our Norse friends what is the options.

The first one is a humanoid goat in classic Viking get up with a lightning and thunder look(I got this idea from Mykel Ryan and the Fryun region go check it out.)

The second is a multi colour roster that provides support and hot and runs will leave your enemy scrambling and the idea came from several rosters that herald the onset of Ragnarok.