webnovel

Lord Raven's Court

In the year 556 of the Runtallian Calendar, a war broke out in the eastern frontier of the Kingdom of Runtallia between the eastern overlord, Duke Gaverone Walruse of Regalia, and the barbarian chief-thane known as Dariun Drunzelle of the Shiradonii tribe, one of the Four Great Tribes of Norsmund, a nation that borders the Kingdom, deemed to be the land of brutes and savages. As the Duke of Regalia marches with his army to defend the disputed land of Kurlon, the barbarians have taken such an opportune moment to launch another incursion near the eastern border of Regalia near the town of Flendle, with the intention of dividing his army. However, despite accepting the town and the surrounding local lords' territories as lost cause in the war in favor of Kurlon– a newly discovered territory bountiful with veins of iron and other minerals– the Duke tasks his third son, Lord Velmund Walruse, along with his retinue, the Order of the Raven Knights, to fend off the attack. Now faced with the plight of defending the border town against a 5,000-strong Norsmundi army with his few yet skilled knights, along with an ill-equipped and undermanned militia, Lord Velmund has no choice but to fulfill his duty as a noble, relying upon his wits and his few but capable retainers to survive his first battle at the tender age of sixteen summers and winters. Contrary to his timid, youthful, and innocent appearance, however, lies his sly and scheming nature, evident by his fondness of dark magical arts specializing in illusion spells. Nevertheless, he himself has no idea of what he is capable of, and what he is destined to become. Meanwhile, further east at the frontier with Norsmund, a plot hatches to ensnare the Duke within the clutches of his treacherous vassals. Not only his life is threatened by these schemes, but his sons Theo and Varus as well. With this scheme put into motion, the Duke and Velmund's siblings, Varus and Theo, would taste fate's twisted humor, with the former meeting his demise in a blaze of glory amidst the field of battle, and the latter two vanishing in incidents shrouded by mysteries. With the death of the patriarch of Regalia and his heirs' disappearance, the young lord who was initially third in line for the succession of the ducal seat became its temporary occupant. And thus, the tale of him and his court begins… CHAPTER RELEASE: January 1st at 12:00 UTC

SlothfulChronicler · Peperangan
Peringkat tidak cukup
180 Chs

Information For Public Disclosure: Regalian Military

The Duchy of Regalia, inhabited by a population of 400,000 souls, center of military and political power in the eastern region (Estveine), serves as the main frontier of Runtallia against the Chiefdom of Norsmund, deemed by the realm to be the land of savages. In order to fend off attempts of invasion and defend the land from these adversaries, the late Lord Aldrene Walruse founded the largest armed forces in the eastern region presently known as the Regalian Standing Army. This military order permanently employs regular soldiers like men-at-arms, archers, knights and mages, boasting a sizeable number ranging from 6,000–8,000 troops, roughly 2% of the entire Regalian population. Structured in twelve divisions, these soldiers are garrisoned throughout various towns and fortresses to oversee nearly all the territories of the Duke's domain, especially the capital city, to prevent barbarian incursions, banditry, goblin raids and other Ill-spawn attacks, as well as to suppress possible rebellions from other provincial lords who may pose a challenge to the crown or ducal authority. Each division is made up of at least 500 troops, headed by an officer referred to as the commander-at-arms. Every division is granted one or two magic caster, which is considered as a great military asset. In addition, these divisions are then split into five regiments comprised of a hundred soldiers, each supervised by a knight acting as the captain-at-arms. A regiment is further branched into ten squadrons, a ten-man unit led by a sergeant-at-arms, who may or may not be a full-pledged knight, depending on the unit's composition.