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Looks Is Better than Stats

Looks Is Better than Stats In the year 2033, humanity achieved an astonishing milestone in the realm of digital technology and interface integration, forever altering what was considered "normal." The Neurochip, a groundbreaking invention by the enigmatic genius "Ilun Mask," swept across the world like a digital tsunami, transforming the very essence of human existence. This transformative technology paved the way for the birth of the world's first Full Dive MMORPG, NEuEarth Online. Amidst the millions of players who ventured into this immersive virtual realm, one particular player stood out. In terms of looks, he is the strongest! but the saying "don't judge the book by its cover" has never been real when it comes to this player. Embark on a journey into this immersive FD- MMORPG, where a grand quest unlike any other awaits.

Ank_Art · Game
Peringkat tidak cukup
45 Chs

Game Tutorial part 2

As Miss Rapha concluded her explanation about the intricacies of NEUEARTH, she moved on to elucidate the world of items, a crucial aspect of this virtual world. My attention remained rapt, eager to grasp every facet of this intricate digital world.

"Items," she began, her voice resonating with a sense of significance, "are categorized into various qualities, each represented by a different color."

She gestured towards the holographic menu before us, illuminating the list of item qualities:

Normal

Magic

Rare

Unique

Legend

Mystic

"I see, so in NEUEARTH, items were classified by their quality." While I might not have initially regarded this information as paramount, I recognized its importance in navigating this immersive world.

As I scanned through the list, I realized that these distinctions held profound implications for the adventures that awaited me. The quality of items could dictate the outcome of encounters, influence the strategies I employed, and even shape the course of my journey.

"Normal items," Rapha elucidated, "are your standard equipment, commonly found throughout the world. They're dependable but lack any exceptional attributes."

The term "Magic" intrigued me, conjuring images of enchanted artifacts and mysterious powers. Rapha continued, "Magic items possess simple properties, imbued with little energies that can enhance your abilities or grant effects."

"Rare items," she went on, "are less common but offer considerable advantages. They often possess specialized attributes that set them apart from the mundane."

"Unique items," Miss Rapha emphasized, "are truly exceptional, each one-of-a-kind. They are coveted for their extraordinary capabilities, and many adventurers aspire to acquire them."

"Legend items," she continued, "are the stuff of myths and sagas. These relics hold unparalleled power, embodying the legends from which they draw their name. Possessing one is a mark of true distinction."

"Mystic items," she concluded, "are shrouded in mystery. Their origins are veiled in obscurity, and their potential is limitless. A Mystic item may hold the key to uncovering the deepest secrets of NEUEARTH."

As Rapha expounded on each item quality, I couldn't help but feel a surge of excitement. Despite my lack of practical experience in MMORPGs. While the intricate nuances of these items might have eluded my understanding for now, knowing the basics felt like a significant step toward navigating this uncharted digital world.

*

"For the monster part, Player Kuonh, please listen closely," she implored, her eyes locking onto mine, "This knowledge could be your greatest asset, the line between survival and oblivion."

I nodded, recognizing the gravity of her words. In this unknown world, where the line between life and deletion was thin, every piece of information was a precious lifeline. at least that's what I thought.

"Understand this, player," Miss Rapha began, projecting a holographic display into the air, each color she mentioned taking form as she spoke. "The names of monsters are not mere adornments. They are a reflection of your potential adversary, a guidepost in the perilous journey ahead."

She gestured to the first color, pristine and pure.

"White," she declared, her finger pointing to the ivory hue. "When you encounter a monster with a white name, it signifies a creature whose level is far below your own. These are foes you can dispatch with ease, your superiority unquestioned."

A ripple of relief coursed through me. White names offered safety, an opportunity to gather resources without undue risk. got it.

"Green," she continued, the hologram shifting to a vibrant shade. "A green name designates a monster of equal level to your own. These encounters present a fair challenge, an opportunity to test your skills without overwhelming odds."

I nods as form understanding, for green names were likely to be their most common adversaries.

"Yellow," she asserted, and the holographic projection transformed into a sunny hue. "When the name turns yellow, it means the monster is five levels above you. These creatures are formidable foes, and facing them solo is unwise. To overcome the odds, consider cooperation and strategy."

I see, for yellow names represented a significant challenge, one that required both courage and cunning. hehe, I grin since I'm not new to the word "cunning."

"Orange," Rapha continued, the hologram blazing with fiery intensity. "An orange name signifies a monster with a level vastly surpassing your own. To confront them alone is to court disaster. Seek assistance from experienced players or formidable allies."

The weight of the orange names hung heavy in the air, a stark reminder of the world's inherent danger.

"And lastly, the dread of a red name," her voice lowered to a grave tone, and the hologram shifted into a menacing crimson. "Traditionally reserved for bosses."

"THATS WHY. if you ever see a red name on a regular mob, RUN. because it means certain death."

A chill ran down my back. In NEUEARTH, death wasn't just a digital event—it held consequences beyond the virtual realm. Facing such formidable adversaries was a journey that demanded the utmost caution. 

AFTER ALL: In this new world, any player who falls victim to its inhabitants will face a permanent and irreversible death.

"As the monster's level rises," she continued, her voice unwavering, "its name color will shift to a mixture of the next shade. From a monster level equal to yours to four levels above, you'll see a blend of green and yellow. And the higher the monster's level, the more dominant the next color becomes."

The gravity of her words weighed on me. Survival in NEUEARTH wasn't just about exploring and conquering; it was about deciphering these subtle yet crucial signs. Each color shift in a monster's name was a message from the digital world, a warning or an opportunity, depending on your readiness.

I couldn't help but feel a heightened sense of responsibility. In this treacherous landscape, vigilance was our greatest ally. The world of NEUEARTH was teeming with danger and adventure, where a single color change could mean the difference between life and death.

With a final wave, Miss Rapha dispelled the holographic display, leaving me with a newfound understanding and heightened vigilance. In this digital world, where survival was the paramount concern, the colors of monster names were our guides, our warning beacons, and our compass through the uncharted terrain.